If you had to rate RO2 today...

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If you had to rate RO2 today...

  • 1-4 (Poor)

    Votes: 33 7.7%
  • 5-7 (Average/Good)

    Votes: 151 35.0%
  • 8-10 (Very Good)

    Votes: 247 57.3%

  • Total voters
    431

J.Corvus

FNG / Fresh Meat
Sep 1, 2011
92
28
0
I would say 6 at the moment.

Once they fix stability issues and most bugs I give it another +2.
Once they add content like singleplayer, more maps, more tanks, more weapons and we get mods then another +2.

I think it has serious potential for solid 10.
 

realninja

FNG / Fresh Meat
Oct 31, 2010
274
64
0
7.5 .. now .. and 10 if improving the cover system, weeding out all bugs and removing the bouncy rubber from grenades, and adding some destructible bricks ;)
 

Carfax

FNG / Fresh Meat
Sep 5, 2011
97
15
0
Love it.. the faster pace, the smoother mantling leading to quick assaults etc

Nothing beats the feeling of a team working together and finally take a hard fought cap zone from the enemy.

You can almost feel the shout of triumph from the team as the cap ticks down and you capture it :)
 

Icey_Pain

FNG / Fresh Meat
Aug 8, 2011
706
304
0
9/10 For the potential gameplay, the game is great in this perspective
7/10 For the map balance, I know it needs some work, but it's still enjoyable.
4/10 For the horrible performance of the beta, this is because I'm judging how the game plays today, not 2 years after release.

Total:
20/30*10 ~ 6,6.
 

gambiit08

FNG / Fresh Meat
Aug 30, 2011
28
12
0
Cowtown, AB
it plays great...(obviously still has a lot of bugs/problems, but is much better than before the last few patches)

hopefully all the bugs/problems will be resolved by tues..or shortly after
 

FullMetalMonkey

FNG / Fresh Meat
Aug 31, 2011
165
14
0
33
London, England
I don't think that people should be rating a game whilst its in a beta and is clearly going to be getting alot of fixes, in the few days left before release, and obviously once its released.
 

-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
263
0
Chi-Town
www.wolvy.net
9/10 for me. I have very few bugs, never crash, and fps never dip below 49.

Most of the TW fixes worked for me. only thing i see now is Browser issues.


Once again thank you for all your hard work TW :D
 

Sir Reginald

FNG / Fresh Meat
Sep 7, 2011
311
71
0
i would have to give it a big fat 3
don't say I am a RO hater
i have over 2k hours on RO1
but if they release the game like this
the reviews will kill it
30- fps on a high end computer
PB kicking you because of lag
crashing not IF but THEN
the game play can be great but if it will not run
great game doesn't matter
I HATE giving RO2 a 3
But when the sever browser it broken
the game crashes
and you spend more time trying to run the game than playing it, then a big fat 3 is really a high score
:(
 
Last edited:
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LordGleedo

FNG / Fresh Meat
Jul 18, 2010
800
74
0
Bucks, England
www.theoldgitsarmy.com
and a more refined class/squad/unlock system, would probably bump my vote up.

Last and MOST important thing. Playing with friends is almost not viable. Constant team swapping and no way to keep in the same squad as your friends means that team work falls apart.

This is the main issue for me and my clan mates and friends. The squad system is almost soo clunky and unfriendly that it's very nearly enough to stop us playing as stupid as that sounds.

We would much prefer to see something easy to use like the squad system from WaW (yes, cod i know..), but where you can get in game, create a squad and invite players into that squad.

Other than that and the odd crash, we are really enjoying the game :)
 

Somewhat Vague

FNG / Fresh Meat
Sep 2, 2011
12
5
0
I voted 1-4 (Poor), and if I had to be specific, 4/10. The problem is with the un-patchable bugs (animation bugs seemingly inherent in UE3 for example) and "features" that this game forces upon you. My synopsis follows:

When I began playing the beta, I would have easily given the game an 8 or a 9. I would sit down at night and play until it was daylight, then go to bed and dream about it. It was an amazing game. But then, as I started to put some solid marathon hours into it, I started noticing things. Bad things. "Cannot deploy here" and the dreaded "Cannot prone here" chatspam began to haunt my dreams. The cover system would place me into cover when I didn't want it to, and wouldn't when I did. The steady drop in framerate after patches, skipped spawns and broken SL spawns, poor interface and "lag-tillery spam" brought my fun to a screeching halt. I find myself playing less and less, with every time I quit the game being a ragequit.

Not raging at the players though, as I thoroughly enjoy the shooting and general battle mechanics. The base game, without all the stupid extras (bandaging, I am looking at you :mad:) is what I would have expected the next evolution of RO to be. Instead, we get broken "features" which don't fit the spirit of Red Orchestra at all. They only serve to impede what the game was trying to accomplish in the first place, and to me, ruin the whole "RO" experience.

The biggest problem with RO2, is that it just can't be itself. It's trying too hard to be too many different shooters at once.
 
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BigG

FNG / Fresh Meat
Aug 27, 2011
168
29
0
It keeps getting better with the patches and fixes. And like the first poster said, it's gonna keep getting better...