Ideas and Suggestions

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KingJoker

FNG / Fresh Meat
Jun 15, 2009
762
3
0
Far Far Away
Here are some ideas and “suggestions” I have that I would like too share. Hope you like them, if not. Meh

Ideas
*Emergency syringe: Instant 10-30 HP ; 1-3 carrying capacity (clips); Weight is around 2-4
*Stun Grenades: Stuns specimens in a grenades radius, for around 1-3 seconds; DOES NOT DAMAGE
*Small Propane Bombs: When shot emits an explosion of fire equal to, or better then a incendiary grenades; It is not a proximity mine, you have too shoot it.
*Green Flare: Throw on ground and a glow emits from the flare, lighting a small radius for around 30 seconds; Can only have 1 deployed per person, you can’t have five flares on at once by the same person; Carry capacity is 1-3 (clips)

Suggestions
*Crossbow does not penetrate but damage remains the same
*Pipe bombs deployed are limited too perk level; A level 6 demo can only have 8 pipe bombs on the ground and so on.
*M14 has a battery limit just like the 9mm’s and shotgun’s flashlight
*The M14's true power is from the fact you can hold 14 clips, my suggestion is lowering this too 5-7 clips.
*Increase the damage of a chainsaw and the use of it, after all it takes eight blocks to carry.

Weird Useless Ideas
*Players have armbands depicting the perk they have
*Remove the little gold star you get for level 6 and just have the gold emblem.

Weird Specimen Idea
*Fleshpound without his cuffs on!

Post your thoughts or whatever! Peace :eek:

(By the way Doubletap.. you took my idea of the stun grenade you whore.)
 
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CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
I quite like these ideas :D

I really like the armband idea, because don't normal medics wear an armband?

The laser battery idea is pretty cool, because it would mean that M14 spamnoobs would need to L2play. :p

And if not a stun nade, perhaps a flashband nade that blinds specs?

And as for the emergency syringe, how about making this a Medic weapon, perhaps attach this to a Jatimatic and pass it off as a Tier 3?
 

KingJoker

FNG / Fresh Meat
Jun 15, 2009
762
3
0
Far Far Away
I quite like these ideas :D

I really like the armband idea, because don't normal medics wear an armband?

The laser battery idea is pretty cool, because it would mean that M14 spamnoobs would need to L2play. :p

And if not a stun nade, perhaps a flashband nade that blinds specs?

And as for the emergency syringe, how about making this a Medic weapon, perhaps attach this to a Jatimatic and pass it off as a Tier 3?

I kind of think of the Emergency Syringe as a melee weapon not exactly a gun.

If you ever watched "The Rock" the ending scene when Godspeed takes the antidote is basically what i mean for this weapon too look like or be :p
 
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Ebay

FNG / Fresh Meat
Oct 24, 2009
116
7
0
Why does nobody ever ask for a m14 damage nerf? Does everybody find it normal it does more damage than the scar?
(Bodyshot)
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
I kind of think of the Emergency Syringe as a melee weapon not exactly a gun.

If you ever watched "The Rock" the ending scene when Godspeed takes the antidote is basically what i mean for this weapon too look like or be :p

I apologise, i have never seen "The Rock", so you'll have to maybe link in a picture to illustrate your idea.

Why does nobody ever ask for a m14 damage nerf? Does everybody find it normal it does more damage than the scar?
(Bodyshot)

If enough people ask for something long enough, then eventually they get sick of asking.

And it is not at all normal for two weapons that shoot the same bullet to have that much difference in damage. They both fire 7.62x51mm NATO yet the M14 can 3 shot a scrake and a SCAR can't. Not cool.
 

Deathtyrant

FNG / Fresh Meat
Apr 21, 2010
35
0
0
I really like the idea of having an option with your equipment. Makes me think of GRAW (Ghost Recon). These extra options like the syringes and the bombs could easily replace the grenades. I know I wouldn't miss em.


And for the record I DID steal your idea for stun grenades and I enjoyed every second of it.. i'll do it AGAIN IF I MUST BWAHAHAHAHA! Alright, moar Dirthouse, less post
 

jb_

FNG / Fresh Meat
Oct 17, 2009
59
13
0
Modern xbows can penetrate a ****ing deer.... no penetration would ruin this weapon ='C

exactly... thats why the M14 was supposed to be the non-penetrating alternative.
Some people just want to nerf the crap out of something theyre not good at using. Or theyre just plain commando fanboyz
 

KingJoker

FNG / Fresh Meat
Jun 15, 2009
762
3
0
Far Far Away
exactly... thats why the M14 was supposed to be the non-penetrating alternative.
Some people just want to nerf the crap out of something theyre not good at using. Or theyre just plain commando fanboyz

Just saying, How can you be bad at using a crossbow.

ALSO In killingfloor the crossbow bolts can go through around 30+ ****ing skulls, and the skull iss a tough bone >.>
 
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nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,017
1,281
0
And it is not at all normal for two weapons that shoot the same bullet to have that much difference in damage. They both fire 7.62x51mm NATO yet the M14 can 3 shot a scrake and a SCAR can't. Not cool.

The laser is a damage multiplier. :)