Idea for next batch of content

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nath2009uk

FNG / Fresh Meat
May 25, 2009
1,368
174
0
England, UK
Again.
Minigun.
Same weight as the law, very innacurate.
But can rip through corridors of smallers specimens easily.
Long reload.

All I want.
 

Soanos

Member
Jul 2, 2009
569
8
18
Finland
Again.
Minigun.
Same weight as the law, very innacurate.
But can rip through corridors of smallers specimens easily.
Long reload.

All I want.

Ever tried playing on-line? That co-operative team-play like the game description suggests is quite great. I haven't seen anything that combined firepower of 6 players couldn't rip into tiny bits.

Besides, adding a mini-gun would ruin the game balance completely and make the game a contest of "who has the longest barrel" with 6 people waving their mini-guns...
 

SMIFF

FNG / Fresh Meat
Sep 19, 2009
1,811
804
0
if you want stealth gameplay then mod it in but there's no way the base gameplay is being changed to be a stealth game.

yeh thats fine, or an official game mode

i didnt mean change the base gameplay to stealth at all
 

_COMRADe

FNG / Fresh Meat
Jul 22, 2009
98
5
0
All I want I want in the next update is a streamlined trader system. That's all I ask. I'm getting tired of getting to the trader with 10 seconds to spare and rushing though my purchases...

And then realizing that my level 5 sharpshooter perk is useless with a hunting shotgun and fire axe. Ffff.

Edit:

Also, I want the syringe gun to be fixed. :x
When I'm just *slightly* out of range of someone I'm trying to heal, and then having to wait through the "reload" animation... I mean come on, if using the syringe gun won't heal anyone, then don't make my character go through the motions of reloading!
 
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