This is true but you greatly put yourself in risk of being damaged or grouped on just so you can Retirvie your ammo? I don't think the lemons are worth the Sweeze man.
That is a unique saying.
Make it so that the last Zed a bolt kills leaves the body and bolt sticking out to be retrieved, instead of stuck in a wall 200 meters away.
I don't like this idea, or being able to retrieve your bolts in general. I've always sort of seen Sharpshooter as a Demo type.
Slow but powerful and expensive
(And yeah, the M32 is fast - Like the M14) - Except Demo is weaker and SS has no AoE.
The prices for bullets are pretty high, yeah - But I enjoy this, because then you choose your targets carefully; Attacking the high priority targets, like Scrakes. If ammo was cheap, you may as well let loose like a Commando.
M14 is designed for quick sniping,and a scope is needed for quick sniping.
Let's fix the laser and iron sight first
and then some backup stuff to help the zeds left by the rest of the team.
Sometimes I feel that people look at each class as an individual, rather than the team player
Actually, the Handcannon is chambered for .44 magnum, since that's the one round the Desert Eagle is chambered for that has an 8 round magazine.
*Brain explodes*
Sharpshooter are not with high rate of fire,nor can they do AoE damage. Cleaning a room filled with zeds-support can,commando can,demo can. SS? There must be something wrong with the balancing if he can make it!
Well it is a game based on skill as well. A Commando with 100 bullets in an Scar might not be able to clear a room of Gorefasts because the player just plain sucks bad.
All you really need is a Knife to clear the whole room of gorefasts, if you know how to use it.
I get what you mean though, thinking in a stand alone point for the perk's role in the team.
OH!! Ladies, please come down!
Hay nao.
Good to see someone can laugh it off.