KF i want to run dedicated server

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ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
ok I find admin and pass ,im smart guy :D but next question is: what to do now??
ok I selected new perk mutator and country tags I hope is work.But I want to add more mutators and custom maps,and I don't know how to do that :(


p.s one weird things.When I change mutators and I restarted map my acces to control admin panel is loosing,dont know why,and I can t looged in during the game is running.I can logged if I close server and game and I re running all form 0
 

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ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
I hope is configured correctly now,dont know.Anyway seems no one join on my server :|


somebody trying to join on my server,and server close tcp conexion.why?
 

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ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
thank you Flux,but I asked before:how to add new mutator+new maps??I have no idea how to add...somebody help me pls?I want to learn
 

NikC-

Member
Jul 22, 2014
142
5
18
thank you Flux,but I asked before:how to add new mutator+new maps??I have no idea how to add...somebody help me pls?I want to learn
How to add maps to voting list.

How to add mutators.
  • Extract mutator files into your server's System folder. Usually these are *.u and *.ucl.

How to enable mutators.
  • WebAdmin. Click me.
  • Server's batch file + Voting Handler Fix.
Find out ClassName of mutator in workshop/ thread description or manually in *.ucl file. Add it to your batch file (details in example).

Now when you launch the server, mutator will work but after map change everything will be reverted to default, vanilla state.

To prevent this you need to install Voting Handler Fix, set up basic gameconfig and copy-paste Mutator= line into KFMapVote.ini (details in example). Or in WebAdmin again.

E.g. batch file.
Spoiler!

E.g. KFMapVote.ini.
Spoiler!


GoogleIt or you will constantly shoot yourself in the foot.
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
How to add maps to voting list.

How to add mutators.
  • Extract mutator files into your server's System folder. Usually these are *.u and *.ucl.

How to enable mutators.
  • WebAdmin. Click me.
  • Server's batch file + Voting Handler Fix.
Find out ClassName of mutator in workshop/ thread description or manually in *.ucl file. Add it to your batch file (details in example).

Now when you launch the server, mutator will work but after map change everything will be reverted to default, vanilla state.

To prevent this you need to install Voting Handler Fix, set up basic gameconfig and copy-paste Mutator= line into KFMapVote.ini (details in example). Or in WebAdmin again.

E.g. batch file.
Spoiler!

E.g. KFMapVote.ini.
Spoiler!


GoogleIt or you will constantly shoot yourself in the foot.
thank you mate,im back with comments if I succeded.80% is configured my dedicated server :d
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
ok I configured batch executable I add lines:
ucc server KF-westlondon.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=24?AdminName=Admin?AdminPassword=123?KFFakedPlayers.KFFakedPlayers?ServerPerksMut.ServerPerksMut?KFCtryTags.CtryTags?


I also add custom maps like: tunelwar,bamboforest but when I switch map from admin console and I try to join my server download started...but DOWNLOADING is too slow...don't know what happen.I think that's why people don't join on my server on new maps because file map are too large,and download are so slow :(
also in batch executable appear a new sintax error like:
x.web.querrycurrent-UTServerAdmin....Accesed array setting out of bound-Steamauth-sending update server detail


p.s all day I tried to configure this server but always appear another and another error :(
look another error: this server doesn t accept late joiners.....
 

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ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
the server does not accept late joiners.What mean?It mean if the game started, people can t join during the game?:|
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
I posted an example, check it again.
Code:
ucc server KF-westlondon.rom?Game=KFmod.KFGameType?VACSecured=true?MaxPlayers=24?AdminName=Admin?AdminPassword=123?[COLOR="DeepSkyBlue"]Mutator=[/COLOR]ServerPerksMut.ServerPerksMut[COLOR="DeepSkyBlue"],[/COLOR]KFFakedPlayers.KFFakedPlayers[COLOR="DeepSkyBlue"],[/COLOR]KFCtryTags.CtryTags

I would highly recommend removing the adminuser and adminpass from the commandline. Always keep this within the configuration file. It's not a must, just something I will recommend to try and keep the commandline as short as possible.
 

NikC-

Member
Jul 22, 2014
142
5
18
I would highly recommend removing the adminuser and adminpass from the commandline. Always keep this within the configuration file. It's not a must, just something I will recommend to try and keep the commandline as short as possible.
Yeah, great advice to keep everything minimalistic and clean. :cool:
Spoiler!

Btw one noobish question. Can you define desired *.ini in command line so you can use kf1.ini for KFO-s, kf2.ini for mods and etc?
 

Splatpope

FNG / Fresh Meat
Jan 1, 2012
1,300
250
0
Belgium
Yeah, great advice to keep everything minimalistic and clean. :cool:
Spoiler!

Btw one noobish question. Can you define desired *.ini in command line so you can use kf1.ini for KFO-s, kf2.ini for mods and etc?

I could tell you in bash or maybe powershell but bat is so awful
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
I would highly recommend removing the adminuser and adminpass from the commandline. Always keep this within the configuration file. It's not a must, just something I will recommend to try and keep the commandline as short as possible.
I remove adminpass from the commandline.SO my executable .bat looks like this:


ucc server KF-westlondon.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=24?Mutator=KFCtryTags.CtryTags,ServerPerksMut.ServerPerksMut


p.s I removed adminpass but I can t log in webadmin.And beside that I receive another error in server launcher.bat:
close:error while attempting to close socket.A bunch of errors from STEAMAUTH always but always....:|
steamauth stalled for client steam Id-another error followed by another and another error:Security check failed,Security check failed,Security check failed......zzzzz
 
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CJwarrior

FNG / Fresh Meat
Feb 14, 2012
389
7
0
Parkland, WA
I remove adminpass from the commandline.SO my executable .bat looks like this:


ucc server KF-westlondon.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=24?Mutator=KFCtryTags.CtryTags,ServerPerksMut.ServerPerksMut


p.s I removed adminpass but I can t log in webadmin.And beside that I receive another error in server launcher.bat:
close:error while attempting to close socket.A bunch of errors from STEAMAUTH always but always....:|
steamauth stalled for client steam Id-another error followed by another and another error:Security check failed,Security check failed,Security check failed......zzzzz
For the webadmin, go into your killingfloor.ini and look for adminpassword and set it.
 

***Stuxnet***

FNG / Fresh Meat
for the moment I don t have any router.My internet conexion is direct.In the near future I want to buy a gigabit router like: asus rtn18u or rt-ac68u


ok I type in address bar my ip :79.115.142.3:8075 but seems don t work.When I type this address show me this,and I don t know username and pass.I try to put my username and password created on 2nd account steam but gave me error 401 unauthorized,and my server running..Don t know why

Code:
[Engine.AccessControl]
AdminPassword=xxxx
 

***Stuxnet***

FNG / Fresh Meat
I remove adminpass from the commandline.SO my executable .bat looks like this:


ucc server KF-westlondon.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=24?Mutator=KFCtryTags.CtryTags,ServerPerksMut.ServerPerksMut


p.s I removed adminpass but I can t log in webadmin.And beside that I receive another error in server launcher.bat:
close:error while attempting to close socket.A bunch of errors from STEAMAUTH always but always....:|
steamauth stalled for client steam Id-another error followed by another and another error:Security check failed,Security check failed,Security check failed......zzzzz

log my server:
STEAMSTATS: SECURITY CHECK FAILED - ../System/FamasG2LLIMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/LAWSharkMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/AxeSharkMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/MacheteMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/FlameThrowerMagmaMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/MGP.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/SVT40SAMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/JS_GPMG.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/Famas.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/VereskSAMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/SG552_Tactic.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/HalberdMut.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/MackDaddy.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/Shield.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/FGP.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/BDFireBomb.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/IDRPGTurretT40.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/IDRPGTurretT40S.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/IDRPGTurretM.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/KFPortalTurret.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/Doom3Turret.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/FlaregunDTv2.u
STEAMSTATS: SECURITY CHECK FAILED - ../System/GrenadePistolLLImut.u
STEAMSTATS: Stats Are Now Enabled
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
so..its seems all Mutators can't pass succesfully through steamstats security...that s why master server tripwire have loss sometime,and always but always are a bunch of errors
Personally I hate steam stats security because is absurd.This game KF1 is through steam,i mean is a part of steam,this game have license through steam.Don t know why there are some bunch of errors of incompatibility :(


I want to buy killing floor 2 next weak,and I hope that game to be more stable,and I hope configuring dedicated server to be more stable and professional than KF1
 
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FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
so..its seems all Mutators can't pass succesfully through steamstats security...that s why master server tripwire have loss sometime,and always but always are a bunch of errors
Personally I hate steam stats security because is absurd.This game KF1 is through steam,i mean is a part of steam,this game have license through steam.Don t know why there are some bunch of errors of incompatibility :(


I want to buy killing floor 2 next weak,and I hope that game to be more stable,and I hope configuring dedicated server to be more stable and professional than KF1

Actually that's wrong. That is the mutator whitelist kicking in. If it doesn't pass the stat security, then it isn't whitelisted and it will remove achievements and perk leveling occuring.
 

CJwarrior

FNG / Fresh Meat
Feb 14, 2012
389
7
0
Parkland, WA
so..its seems all Mutators can't pass succesfully through steamstats security...that s why master server tripwire have loss sometime,and always but always are a bunch of errors
Personally I hate steam stats security because is absurd.This game KF1 is through steam,i mean is a part of steam,this game have license through steam.Don t know why there are some bunch of errors of incompatibility :(


I want to buy killing floor 2 next weak,and I hope that game to be more stable,and I hope configuring dedicated server to be more stable and professional than KF1
Nope, its because those are non-whitelisted mutators which you cannot level and get your achievements with. You have a better chance making a serverperks server which is ideal for modded servers.
 

ghost1

FNG / Fresh Meat
Nov 14, 2013
124
0
0
ok,ok I understand but why when the server switch the map ,after map voting,server show me this message:
This server does not accept late joiners ??
In killing floor .ini I set:
bNolateJoiners=False, but is useless
thank you,
 
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