Sounds like Call of Duty's Deathmatch mode. I hated the fact that whether you joined Axis or Allies you'd waste your "team mates". Sounds a bit like anarchy.
I may have mentioned it before, some of my countrymen, I wouldn't care if they are dead but there are many good Germans (Turkish who live here are Germans too in my eyes) also.
I experience that Axis are often winning but I tell you why. First if you grabbed the offensive once you want to keep it. Meaning you vote for easy maps. Maps like Appartments cannot be won by the defenders in +90% of times played.
Bleeding out the enemy once you cornered them by choosing to defend. Here you do something risky though as your opponent could choose a map that is easy to attack and you might lose the battle. Yet people often choose the wrong maps to attack. After bleeding your enemy they are unable to make an attack for long and even if you lose an attack round you just go back in there and try a second time.
If maps were placed differently the campaign could be different. Over at 40-1 we are currently discussing how a new scaled campaign could look like. Maps in the Allied territories are often played whilst others located to the North are played quite rarely.
The next thing is weapons. If people believe the MG42 is a sexy weapon, let them. I choose the MG34 again, the MG42 is an eye catcher, particularly for enemies. So if weapons were restricted to teams and mappers could decide over exceptions it would work out nicely.
Yes, RO mod and Ostfront's saw the same ridiculous whining how allies are favored. Well, I'd say it is normal that Germans run around with German weapons and Soviets with Soviet ones. The PPSh was in German use but only until when ammunition was no longer captured. Why carry a gun which needs ammunition that is not produced by your country?
Pictures from Germans armed with PPSh are from 1941, '42 and '43, the time when they were conquering production facilities and still held them.
A Soviet MG gunner with an MG34 is not very fitting. How would he get the ammo for it? He'd be in constant peril to find German ammo crates as his army would and could not provide him with the ammo.
Second great idea, I recall from browsing the forums for this issue is: unequal amounts of SMG classes and also increase the amount of Allied players. Why not make 70 players? That is 6 more for Allies.
However Soviet assault class would become the most endangered species, any German with a bolt would try to get one of the PPSh.
Germans keep their LMG's and Soviets get like 6-8 assault slots per map.
If the Soviets then would be so stupid to let their SMG's fall into enemy hands, the Germans would end up with 75% of them armed with PPSh'z. If this is the case Germans deserve the victory more than ever before.