I replaced a skin in the KF2 SDK and I can't get it back

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II_JIGSAW_II

FNG / Fresh Meat
Jun 9, 2016
3
0
0
Hello, I'm new to the KF2 SDK as well as unreal 3 when it comes to modding and as I was modding a skin to upload to the workshop I ended up replacing the C4 skin in the SDK without realizing it. I tried verifying the cache in both KF2 and the KF2 SDK to get it back but, no luck, can anyone tell me how to fix this?

thanks

(Apologies in advance if this question has been ask/solved before)
 

Paultron

FNG / Fresh Meat
Dec 6, 2015
43
0
0
If the original skin is 100% gone from your SDK, you can copy the original C4 TEX.upk from the game files into the SDK unpublished folder. Or just split it up with Umodel and reimport the original .png texture map.
 

RoastinGhost

Active member
Jul 14, 2011
438
59
28
Minnesota
I think you just have to delete the new texture under

(Username)/My Games/Killing Floor 2/Unpublished

Or something to that effect. I'll look up the exact path soon
 

Tecnologgamer

FNG / Fresh Meat
Apr 18, 2016
43
0
0
Hello, I'm new to the KF2 SDK as well as unreal 3 when it comes to modding and as I was modding a skin to upload to the workshop I ended up replacing the C4 skin in the SDK without realizing it. I tried verifying the cache in both KF2 and the KF2 SDK to get it back but, no luck, can anyone tell me how to fix this?

thanks

(Apologies in advance if this question has been ask/solved before)

If you just replace the original texture on weapons folder you lost it. Is better you delete the C4 folder and verifying the cache. But for you don't lost you modded texture is better see this guide.

http://steamcommunity.com/app/232090/guides/#scrollTop=0