I know, I know

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sathenzar

FNG / Fresh Meat
Jul 5, 2011
137
0
0
Yea but there are still a fair number of cases where i have seen people do nothing or done nothing myself then suddenly kickvote, insult, or trolling. I'm not saying it happens often but it does happen and just because it doesn't happen often does not make it suck any less when it does.

I made a post on the steam forums pointing out that kickvote was not so bad and the 3rd game after that i joined i got kicked for no reason on wave 3, go figure.

I seen someone join a game as a zerker, play pretty well, throw money to teammates and still get insulted.

It's not going to stop me from playing pub games since it happens to me rarely but it happens just enough that im not surprised that a lot of password protected servers are going up.
Did you join a pub server with a low ranked class on Sui/HoE? This is the only reason I kick people in my server, when a less then 5 level perk hops into my HoE game. I instantly kick that person if they do not switch to something else.
 

Rocker Fox

FNG / Fresh Meat
Sep 13, 2011
670
7
0
Canadia
Did you join a pub server with a low ranked class on Sui/HoE? This is the only reason I kick people in my server, when a less then 5 level perk hops into my HoE game. I instantly kick that person if they do not switch to something else.

See, that is a reason and would have accepted that since having someone playing as a level 5,10, or even 15 that dies all the time sucks. I was playing on normal and screwing around as a level 6 firebug (it was i think the 3rd or 4th day the beta update came out).

There was NO REASON that i would have been kicked apart from "your killing too much" which is a pretty ****ty reason overall. Wasn't talking, was sharing what money i could, healing between fights, and overall just trying to enjoy the update (had to not enjoy it when playing as firebug but anyway).

As much as people like to believe if you were kicked you must have done something it is not always the case. Not like there was no space left in the server either, i was the 4th in the game and there was 2 more spots.
 

CrashFu

FNG / Fresh Meat
May 11, 2014
1,143
0
0
Ohio
I do believe there really are situations where the noobs cause frustration in regular player. Just I happened to join a server. I went to the usual camp spot. There was a bunch of low-levels with me on the server. No problem yet, I dont judge on levels alone.
1. Nobody came to the camp spot.
2. When I asked if they are coming to camp, nobody answered.
3. When I told them where I am, nobody answered nor came to camp.
4. When I asked them a second time if they are coming, nobody answered.
Then I died. I saw in spectator mode that one of the dudes is trying to circle strafe a scrake.
5. After I tried to explain to him that it doesn't work that way anymore, guess what? He didn't answer, he didnt thank me for the clarification, he didn't even insult me like other times they do.
6. Next wave I asked if they will come to camp with me. Nobody answered.
One of the players who was kiting (or should I say, desperately running for his life, a whole army of clots, crawlers, stalkers and gorefasts behind him) came just by me. I quickly wrote in the chat stay here, we can defend. I took out my med syringe to heal him when he comes close enough to me.
7. He didn't react in any way, turned and ran off in the other direction.

At this point, of course I'm going to tell them "FFS noobs, t to chat by default"
And I'm absolutely convinced that I'm right and they are stupid. All I wrote down here is true, I saw it today.

Oh and the whole point of this thread: if I had a server, I would have it passworded, because I'm not going to put up with this ****. And when I'm not in the game myself - well why should I bother unlocking it for them? If they don't react to me, then I don't react to their needs

Let me get this straight, you ran off from the rest of your group without a word because you just assumed they would instinctively head to YOUR personal-favorite camping spot...

Decided for yourself that YOU were the leader just because your perk level was higher and repeatedly nagged everyone to stop what they were doing and play your way..

And when they didn't want to, you got upset and started accusing them of not knowing the basic keyboard functions?

Yeah, you should probably look into that private server. :p
 

Gallic_Taffer

FNG / Fresh Meat
Mar 30, 2015
406
0
0
Alesia, Gaul
Let me get this straight, you ran off from the rest of your group without a word because you just assumed they would instinctively head to YOUR personal-favorite camping spot...

If a group chooses an objectively bad camping spot, I don't join them either. I'd rather live and keep the game going than die because the rest have poor judgment.
 

Rocker Fox

FNG / Fresh Meat
Sep 13, 2011
670
7
0
Canadia
If a group chooses an objectively bad camping spot, I don't join them either. I'd rather live and keep the game going than die because the rest have poor judgment.

If you run off and manage to live then i guess that does make you good. If the rest of the team dies then it is debatable about it your fault but at the same time if you brought it up to them and said "hey, that camping spot is bad, you should really move since you will get swarmed and murdered there" then i guess you at least tried to save them.

If you run off from the team, died and are the only person on the team to die that just kinda makes you look like a jackass, especially when you then complain at the team after as stated in the original post.

That is at least my way of looking at it anyway.
 
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CrashFu

FNG / Fresh Meat
May 11, 2014
1,143
0
0
Ohio
Regardless of how bad a camping spot is, what does it accomplish to ditch your teammates and play lone-wolf? At that point you're just taking up a slot on the server when you could be playing solo/offline. Or finding some friends who are willing to follow your plan.

Or are they just letting the rest of the team clear the wave for them while they exclusively focus on staying alive?


Turns out it's harder to stay alive when you're ALSO watching other peoples' backs AND actively trying to clear the wave in a timely manner. Not to mention when people who were supposed to be watching your back and fulfilling their perk's role on the team suddenly run off without warning and leave you a man short when you need their assistance the most..

And then they complain that they're the only person on the team who knows what they're doing. *scoff*

Running off by yourself should make any zeds you encounter run after you as though they were the last few zeds left, because they see you alone, nobody watching you back, and see their opportunity That's how the coward dies in every horror movie I'VE ever seen.
 
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Pointy

FNG / Fresh Meat
May 21, 2009
66
4
0
It is your server, you pay for it, but I am still a little sad to see so many passworded servers with zero out of 6 players and so many public servers packed to the limit.

I would happily remove the password if I could stop my server crashing at the end of every map. (Thread here if you would like to try and help)
 

The DooD

FNG / Fresh Meat
Sep 3, 2011
177
0
0
I always leave my server unpassworded unless I'm trying to play with just friends.

The one problem I have is that when the server is passworded, if I try to join through console (typing open #myIP#) it says a password is required but doesnt prompt me for one. Same thing seems to happen if friends try to join me through steam.
 

Al Bobo

FNG / Fresh Meat
Apr 25, 2015
159
0
0
I've had both good and bad experiences in pub games. There's many good ones, alot of mediocre and a few really bad ones, like the one where 2 random guys decided to grief me the whole game and in a boss fight welded 3 doors shut and left me on my own devices... So yeah, I understand why there's passworded servers, but most of us pubbers are ok, really.
 

Beach

FNG / Fresh Meat
Apr 8, 2015
57
0
0
Devs maybe you should allow more than 6 people in a server and keep perk progression enabled ;^)
 

RuMan

Junior Member
Nov 19, 2012
440
0
0
Bulgaria
steamcommunity.com
I have a server - vanilla HoE dificulty.

It is pasword protected.

The reasons are few.

1. Too many people join at Hans wave or join as spectators or just stay in the lobby to get a free achievement.

2. Too many lvl 0 joining and ruining our games.

3. Too many lvl 25 players that use leveling maps join without any knowlege resulting in wiping out the whole team.

4. Too many people don't do what they are told to do by the server admin or by other more skilled players.

5. Map vote is so slow that the next wave starts and then the person is kicked resulting in spawning more zeds no matter that the person has been vote kicked.

I can state more reasons but those are the main reason why I keep my server password protected. I don't really care that the server is running with 0 people on it for 90% of the time. It is too much work to get in, kick everyone playing, then putting a password, then when me and my friends finish to go and remove the password again since on that machine I run DayZ mod servers the KF2 server is nothing compared to them.

So the reason is not because I pay for the server. It's because the whole concept is broken and the only way to ensure good game is to keep everyone else out.
 

RonaldLee

FNG / Fresh Meat
Apr 27, 2012
182
1
0
Florida
www.1upclan.info
I have a server - vanilla HoE dificulty.

It is pasword protected.

The reasons are few.

1. Too many people join at Hans wave or join as spectators or just stay in the lobby to get a free achievement.

2. Too many lvl 0 joining and ruining our games.

3. Too many lvl 25 players that use leveling maps join without any knowlege resulting in wiping out the whole team.

4. Too many people don't do what they are told to do by the server admin or by other more skilled players.

5. Map vote is so slow that the next wave starts and then the person is kicked resulting in spawning more zeds no matter that the person has been vote kicked.

I can state more reasons but those are the main reason why I keep my server password protected. I don't really care that the server is running with 0 people on it for 90% of the time. It is too much work to get in, kick everyone playing, then putting a password, then when me and my friends finish to go and remove the password again since on that machine I run DayZ mod servers the KF2 server is nothing compared to them.

So the reason is not because I pay for the server. It's because the whole concept is broken and the only way to ensure good game is to keep everyone else out.

I play suicidal and HOE on my main server. I try to be nice about it, but people with Level 0 even join. I end up kicking low levels because those end up being the ones who noob it up so bad that the entire team gets killed. They are the people who rage a scrake then run away, for example.
 

RuMan

Junior Member
Nov 19, 2012
440
0
0
Bulgaria
steamcommunity.com
I play suicidal and HOE on my main server. I try to be nice about it, but people with Level 0 even join. I end up kicking low levels because those end up being the ones who noob it up so bad that the entire team gets killed. They are the people who rage a scrake then run away, for example.

Or on wave 10 kill the last siren and trash we have left in order for our zerkers to kill the last SCs and FPs and result in raging all of them at the same time ...


When the EA started and my server was on Hard, I had no problems with leaving it open. But now we play to win and having to deal with stupid people and zeds on HoE dificulty is too much :D
 

HunBonus

FNG / Fresh Meat
Dec 1, 2014
426
12
0
Let me get this straight, you ran off from the rest of your group without a word because you just assumed they would instinctively head to YOUR personal-favorite camping spot...

Decided for yourself that YOU were the leader just because your perk level was higher and repeatedly nagged everyone to stop what they were doing and play your way..

And when they didn't want to, you got upset and started accusing them of not knowing the basic keyboard functions?

Yeah, you should probably look into that private server. :p

I'm sorry, the game has been out for over 4 months now, aren't camps known by now? Paris is either Eiffel or hotel corridors.
Outpost is snowcats.
Bioticslab is either on or below observatory catwalks.
Manor is balcony or basement (basement only if we dont have time to get back)
Evac point is the ship's upper floor near the broken window.
Catacombs is just in front of spawn.

I dont need to assume myself leader. I already told you I dont judge on levels alone. I instinctively go to camp until we have to kite, and I expect people to come as well, because that's how we have been playing this game series for half a decade.

And one more thing that apparently slipped your attention: I asked the team two times if they are coming to camp. They could have said "No." "We cant" "Where is that?" "Pinned down" "We should kite" "**** off noob"
Neither of those standard options were said. They ignored all my messages in this communication based game. Rude.
 
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RonaldLee

FNG / Fresh Meat
Apr 27, 2012
182
1
0
Florida
www.1upclan.info
Or on wave 10 kill the last siren and trash we have left in order for our zerkers to kill the last SCs and FPs and result in raging all of them at the same time ...


When the EA started and my server was on Hard, I had no problems with leaving it open. But now we play to win and having to deal with stupid people and zeds on HoE dificulty is too much :D

Yep, you are right. I can put up with normal and hard when low level players are noobing out, because the big monsters are easier to overcome. But when you get into suicidal and HOE it becomes too much of a problem to have inexperienced players. My clan, for example, we stay in TS3 together and we have communication on where we will handle each level, we have those verbal warnings about big monsters ("scrake coming up the stairs, get ready!"), and we play well as a team. On HOE, it only takes one noob to get the entire team killed in the last couple of waves, unless of course the noob is killed in the beginning of the wave before too many big monsters spawn.
 

RuMan

Junior Member
Nov 19, 2012
440
0
0
Bulgaria
steamcommunity.com
Yep, you are right. I can put up with normal and hard when low level players are noobing out, because the big monsters are easier to overcome. But when you get into suicidal and HOE it becomes too much of a problem to have inexperienced players. My clan, for example, we stay in TS3 together and we have communication on where we will handle each level, we have those verbal warnings about big monsters ("scrake coming up the stairs, get ready!"), and we play well as a team. On HOE, it only takes one noob to get the entire team killed in the last couple of waves, unless of course the noob is killed in the beginning of the wave before too many big monsters spawn.

Yup.

And the reason I keep my server on 24/7 is because it don't require too much resourses from the PC and since I allready run 3 more servers, a KF2 server is the last thing that worries me for my bills at the end of the month.

The reason for the password is not - I pay for the server I do what I want. It's more complex than that.

And having all that said. I would love one day to remove the password and let it lose.

My suggestion for fixing this issue:

Make the noob filter mutator from KF1 implemented in KF2 servers and also expand it to do more research and give more options. Since the perk leveling maps are whitelisted and aparently here to stay, then the noob filter should check for other things in the steam profile.

For example the perfect situation for me (and only for me and probably someone else can relate) would be to set the server to accept only people with public steam profiles who have over 200 hours, all Suicidal acheavements and be level between 15 and 25. Everyone else should be kicked before the next wave start.

I don't know if this is possible, but if it is, it is probably a good idea to think about it and put things like that in the server.

I am sure if people have the tools to filter the people who can join their servers in such a depth then there will be no password protected servers.
 

Blikk

FNG / Fresh Meat
Dec 16, 2014
53
0
0
Americans sure do love danish
I'm sorry, the game has been out for over 4 months now, aren't camps known by now? Paris is either Eiffel or hotel corridors.
Outpost is snowcats.
Bioticslab is either on or below observatory catwalks.
Manor is balcony or basement (basement only if we dont have time to get back)
Evac point is the ship's upper floor near the broken window.
Catacombs is just in front of spawn.

I dont need to assume myself leader. I already told you I dont judge on levels alone. I instinctively go to camp until we have to kite, and I expect people to come as well, because that's how we have been playing this game series for half a decade.

And one more thing that apparently slipped your attention: I asked the team two times if they are coming to camp. They could have said "No." "We cant" "Where is that?" "Pinned down" "We should kite" "**** off noob"
Neither of those standard options were said. They ignored all my messages in this communication based game. Rude.

Not all are aware of these spots. Not all care, really.