I for one, do not want a nerfed avatar.

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=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
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55
Newton, NJ
I didn`t hear a word about lag compensation did you?

No I didn't, but I also don't agree with lag compensation and am immensely glad its not in the game.

I also don't suffer from, or not enough to notice anyway, some of those problems that some other players are attributing to the net code.

So I could be an @ss and say its not a problem, be selfish, and say I don't want TWI to even bother looking at it, but since it seems others have a problem, I hope it gets resolved for you and the others that seem to be suffering :)

However, I will say it again just to state my position, I do not want any kind of lag compensation. If there is a problem, fix the problem and not put some fake lag compensation bandage on it. With that said, there is a more comprehensive discussion about that topic elsewhere on the forum.
 

>< f4ct0r...13

FNG / Fresh Meat
Sep 2, 2011
379
215
0
California
I've been playing online since teletypes.

I'll tell ya, the notion of a computer playing a game while I watch it play is unbearable.

It's great that the OP wants a game where the computer plays while he watches. My advice to him is to go to the games that offer it, and don't play what he doesn't like.

Besides, we need more room for players, not consumers.
 
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=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Yes, they are pretty dumb for it, but to respectfully spin the chessboard around, why do you insist on calling your position the position of all RO vets? Myself, most of my RO friends, and a lot of the still active RO2 players who once played RO1 don't share your position and yet you claim to speak for all RO vets. That's pretty moronic too, It'd be better to say RO classic supporters or players or a lot of RO vets, or maybe even a majority of RO vets. I understand why you did it because RO vets implies experience, loyalty to TWI, the many vs the few, being in "the group", possible even superiority of opinion. While conviently ignoring that there is no unanimous opinion amongst RO vets about RO2 and they have no spokesperson.

Basically, it just boils down to I'm trying to get you to realize that asking others to stop being moronic while you yourself are being moronic never has good results.

Perhaps you could look at it that way, but I never said my position is the same as all the RO Vets, just generally speaking. In fact I am happy with several things in ROHOS that some (<-- see there :p ) disagree with such as running speed or zoom.

However, perhaps I should have said "RO Vets wanting or supporting the existence of another game mode that gives the general feeling of playing ROOST" or RVWOSTEOAGMTGTGFOPR for short :D
 
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Hicks

FNG / Fresh Meat
Mar 14, 2006
97
194
0
Yoshiro has stated that they're seriously thinking of adding an RO Classic mode. At worst for you, that means some players that are playing your favorite mode will move to it. If enough of them do and there aren't enough players to play your favorite mode, that just speaks about the popularity of that mode and then can you blame them for jumping to the mode that they prefer over your favorite mode? Honest question here...

No that only means that for once, the RO community will be divided between servers that run 'Default' modes and the others that run 'Classic' mode.

I dont get why the people of this community keep mentioning that mythical group of 'Ro vets' to elevate their opinion. I'm a RO Mod dinosaur and it doesn't change crap, I still love HOS. Most Ostfront players I know prefer this game to its predecessor as well. This should be branded as the new sophism.
 
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TravisT

FNG / Fresh Meat
Sep 17, 2011
156
57
0
Florida
I dont get why the people of this community keep mentioning that mythical group of 'Ro vets' to elevate their opinion to elite status. I'm a RO Mod dinosaur and it doesn't change crap, I still love HOS. Most Ostfront players I know prefer this game to its predecessor as well. This should be branded as the new sophism.

+1 From another dinosaur. I think people forget RO:Ost wasn't completed in 5 months . I don't see a huge surge back to RO:Ost or DH either. I still enjoy playing both. Wish there was more interest in Mare Nostrum too.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
I don't see a huge surge back to RO:Ost or DH either.
Yeah, if the majority of RO1 players really preferred it over RO2, as is so often claimed, then RO2's release would not have massively killed RO1's player population like it has.
 

The_Cook

FNG / Fresh Meat
May 10, 2006
542
177
0
AHAHAHAH SUCKIT, with release of Classic mode you will be forced to play only classic mode forever. All other modes will be removed after you patch.

friggin moron.
 

SparePoerisija

FNG / Fresh Meat
Jan 17, 2012
210
361
0
AHAHAHAH SUCKIT, with release of Classic mode you will be forced to play only classic mode forever. All other modes will be removed after you patch.

friggin moron.

No but they won't be played because dicky server admins. We are lucky to have one server where we can be not-disabled-and-blind humans fighting an actual battle.
 
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TravisT

FNG / Fresh Meat
Sep 17, 2011
156
57
0
Florida
AHAHAHAH SUCKIT, with release of Classic mode you will be forced to play only classic mode forever. All other modes will be removed after you patch.

signed:
friggin moron.

fixed that for ya

Come on mate, you left your flank exposed for that one.:p
You're a much better player than that.;)
 
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CopperHead

FNG / Fresh Meat
Mar 9, 2010
408
226
0
Please Tripwire, do not destroy this great game. Do not listen to these nostalgics, do not nerf RO into the unrealistic, primitive and boring mess they want.

I'm begging you, do not remove game content (like perks, squads, etc) that could simply be improved or fixed. We have something AWESOME right now, just keep fine tuning it. Do not split the community further with another game mode.

This game has great potential and I, as a game assets designer, am very thankful for the sheer amount of HARD work you put into this. And so are many others.

Tripwire, the game's future is at stake; have confidence in your professional insight and build this game the way you wanted it to be.

Amen.


Dude.. we just want a more realistic game mode. You can still play your little heart out on the arcade MW esque RO2 style. No one is saying you can't still play on those servers.

Yeah, if the majority of RO1 players really preferred it over RO2, as is so often claimed, then RO2's release would not have massively killed RO1's player population like it has.

Your logic is flawed. If we only had the option of ro2 or ro, sure.. that works.. but we are HUMAN. We have other options. Other games have came out, that we are playing. Or we just gave up. On the other hand, my whole clan has basically gone back to play RO instead of RO2. Just sayin.

sighh.
 
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HellsJanitor

FNG / Fresh Meat
Jan 5, 2012
403
107
0
It's pretty obvious that dividing an already small and fragile community like this with two game modes would prove disastrous. You can't expect anyone who likes realism mode to not be affected with the addition of a "classic" mode.

I feel for the people who really like RO1 and have been disappointed with RO2, but I also feel for those who enjoy the game mode as it is. Granted, no one sees this game as perfect as it is. There has to be a balance between the two sides who want the game more like RO1 and those who want the game left in-tact and polished.

Compromise for god's sake. Not everyone who left in the beginning did so because the game was too unrealistic or too relaxed. It was because the game didn't work. It took me a month just to get it to run smoothly and not crash at the menu. My cousin couldn't get it working and simply returned it after a week of attempts. Don't expect an additional game mode will bring everyone running back (and yes I've seen people argue this here). Remember RO2 sold more copies in it's first week then RO1's entire life-span.
 
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melipone

FNG / Fresh Meat
Mar 22, 2006
1,672
259
0
They will have defeated the purpose if they don't make it enough like RO. It will be a hurdle just to get people to give it a try, because people are still unsure of TWI's motives with the game. To me it still feels like they initially thought they could leapfrog over the whole Ostfront fanbase and make it appealing to a totally different audience instead. But it wasn't polished enough for the mainstream and BF3 came out (and whatever other excuses), and now their second rate customers are the only ones left. They shouldn't come across like they just want to do the bare minimum so people stop complaining, and then they will go back to their original vision and different audience. I want lots of people playing RO2 but not for the wrong reasons

They need to repair their reputation and get some positivity going, because since release its all negative really, and most of the people who do support RO2 probably do more to harm it than help most of the time with their posting style

So they shouldn't compromise much with the classic mode, they should make it feel like a WW2 tactical FPS rather than an arcade W+m1 alternate universe WW2 type game. If they are too similar that will do more harm to kill off one mode or the other anyway. Should be a clear separation so you have a mixture of server types rather than 1 type that tries to appeal too broadly
 
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Snuffeldjuret

FNG / Fresh Meat
Jul 6, 2010
1,786
373
0
Goteborg, Sweden
I played some pcws with everything forced to lvl 0 or 1, and oh my it was so much fun! 10 times mroe fun than everyone playing on max level! (some unlocks was missed though)
 

Westernesse

FNG / Fresh Meat
Oct 11, 2011
406
68
0
Dude.. we just want a more realistic game mode.

This is where TWI has realized that realism does not mean the same thing to all players. Some RO vets think realism is RO classic mode and being more a RO1 style of game. Other RO vets think realism lies elsewhere. Personally, I'd say RO classic is 2 steps forward, two steps back in terms of being more realistic. I wish those 2 steps forward (things like leg wounds hampering movement, stamina effecting more things etc) could be put into realism with other more realistic changes like no kill messages ( did I get him? Well lets listen for his death moans or go check for his corpse), having a realistic stamina for a WW2 soldier being able to sprint longer like 300m instead of the current <100m we get now and other changes to make a more realistic realism mode even if it plays nothing like RO1.

On the subject of sprinting, soldiers train for weeks to months in basic running in full combat gear for miles, not so that they could run 75m and tire out, but so when they are asked to cover 300m over open ground with a few bolts shooting at them, they are going to run the fastest 300m of their life, since it is on the line (provided they magically don't get hit which they might very well. Now is that soldier going to be able to aim his gun with as little sway and as high of accuracy as he could of before he ran that 300m? No, is this accurately reflected in the current realism mode? No, but hopefully both of those changes could be implemented eventually.

No but they won't be played because dicky server admins. We are lucky to have one server where we can be not-disabled-and-blind humans fighting an actual battle.

Server admins do hold the most sway, if none of them switched to classic it would die, if all of them do then realism dies. A server like 2.Fjg prob sees over 300 players each day and which game mode they host will have a lot of sway in the popularity balance of the two, because they are the only active and full American server w/o bots.
 
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wake_up

FNG / Fresh Meat
Feb 12, 2008
215
81
0
MerKozy Land
When i play RO2, many things just feel unrealistic and wrong.
And thats the experienece that many players had when they
began to play RO2. And thats why they left RO2 and only join
a server after updates, to see if something has changed.

I think this people who think that the actual HOS gameplay is realistic,
are 12 year old kiddies that have watched to much stupid action movies.
U could not run, aim and hit a head sized target at 100m in just 0,1 seconds.
And when a game allowes you to do so, then would the gameplay be busted,
when it is not quake.
 
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SparePoerisija

FNG / Fresh Meat
Jan 17, 2012
210
361
0
When i play RO2, many things just feel unrealistic and wrong.
And thats the experienece that many players had when they
began to play RO2. And thats why they left RO2 and only join
a server after updates, to see if something has changed.

I think this people who think that the actual HOS gameplay is realistic,
are 12 year old kiddies that have watched to much stupid action movies.
U could not run, aim and hit a head sized target at 100m in just 0,1 seconds.
And when a game allowes you to do so, then would the gameplay be busted,
when it is not quake.


Let's see.

Guns kill fast - check, as in reality.

People are agile and able to run fast - check, as in real life.

My arguments are as well-thought as yours. I was 12-years old 12 years ago.

And you can run, aim and hit a head sized target in a few seconds in real life easily. I've even done it.
 

Hirmu

FNG / Fresh Meat
Jan 20, 2012
12
1
0
U could not run, aim and hit a head sized target at 100m in just 0,1 seconds.
And when a game allowes you to do so, then would the gameplay be busted,
when it is not quake.

Its really often hard as hell to attack by 64 player servers and there aint really other servers to play, changing current aiming speed to slower would bring even more favor to defenders which allready have huge uphand so game would turn Heroes of Campingrad or Defencegrad.