I asked a Vietnam Vet of what he thought of the leaked trailer.

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StmRtn

FNG / Fresh Meat
Aug 4, 2014
283
9
0
Finland
as long as we can set up a match against bots in offline mode (like in previous RS) then it's perfectly fine. we need to familiarize/train ourselves before jump to the real game against human players.

Sadly, there are people who do good against bots and then blame the game, when they suck against humans. :D.
 

Cat_in_da_Hat

FNG / Fresh Meat
Dec 11, 2006
1,749
115
0
If there is a level up system will you put anything in to minimise bot farming?
I remember RO1 did something when Steam awards were included that made it so rewards would only happen if the server had X number of human players.

It made the rewards mean something.
 

nymets1104

Active member
Dec 18, 2012
2,432
24
38
USA
If there is a level up system will you put anything in to minimise bot farming?
I remember RO1 did something when Steam awards were included that made it so rewards would only happen if the server had X number of human players.

It made the rewards mean something.

I know people get very upset about bot farming, but look at the current state of "heroes" in the game. Everyone that has been playing for some time has probably leveled up to 99 two or three times over. I still see people in some of my favorite server that I saw 3 years ago as level 99's. If people want to bot farm and level up, let them. It does not affect me if I dump 1 or 2 THOUSAND hours into the game.
 

FishsticksII

FNG / Fresh Meat
Apr 10, 2014
189
2
0
Alabama
If there is a level up system will you put anything in to minimise bot farming?
I remember RO1 did something when Steam awards were included that made it so rewards would only happen if the server had X number of human players.

It made the rewards mean something.

Game should not allow bot farming for stats. Only stats against human players. Problem solved.
 

foln

FNG / Fresh Meat
Jul 13, 2015
91
13
0
Small maps/gunfights - Lemonater is correct. We have maps designed specifically for 16-24 players that are built specifically for purpose rather than being fenced off sections of larger maps. They will be playable in TE mode, as well as a new, as yet unannounced mode intended for small player counts and potentially competitive play.
This does not mean that the player limit of 64 players will be decreased though, or?