Squad is a different style game. Insurgency and Verdun are like RO2. Squad is "walking through Iraq simulator".
Squad is a different style game. Insurgency and Verdun are like RO2. Squad is "walking through Iraq simulator".
You guys sure are sensitive, I mention deployable spawn points like Arma had and you all flip out over Squad.
You guys sure are sensitive, I mention deployable spawn points like Arma had and you all flip out over Squad.
I'm tired of all you, because you think Squad is an example for all games and every game have to be like this. Personally, I dont like and strongly disagree with rally point and other sh*t like that, please stop drawing and stealing ideas from Squad. Stop suggesting things from another games. Its ok in one game, and its Squad, but never in Rising Storm.
IOM/Dibbler Stuff - Some, yes. You slow slightly on slopes for instance.
I thought the trailer looks promising, I understand its an Alpha and its just something to show us since many things are far from finished.
I did like the iron sight movement (I don't mean recoil) and the variation in maps (town, jungle). Not a fan of all the auto's and semi-auto's but it is correct for the conflict and time period. Will definitely be checking it out once its released.
Nice, definitely needed...
Also, any news on a local chat channel?
Those are some nice sounding changes.
I remeber a COD 4 server than ran 24/7 50 player shipment. Average life expectancy was 3 seconds.
Or even better in chiavrly medieval warfare. 64 players on duel maps in the last team standing game mode. Duel maps are built for 2 people. But it mean really fast chaotic rounds of Last team standing lol.
Is there much more emphasis on squads in RS2 ? How much more ? To the point that I'm required to move within range of the SL or some other heavy restrictions like this ?
In RO2/RS I've never paid attention to what squad I was in, where my squad mates were, what they do. I just stuck with whoever/whatever group of players I was near to and tried to make the best of each of my lives, contribute to defense/offense as much as I could, do as much damage as possible...
Is playing the game the same way in RS2 likely to have negative impact on my experience ? Is inter-squad communication absolutely necessary ?
Thanks
Regarding bots, I don't know what to tell you there. They are unlikely to be fully supported - minimally functional probably for those who really want to use them, but not officially supported. But don't take this as gospel.