- Category:
Code - Reproducibility:
Sometimes - Summary:
Sounds of zeds might be skipped or late - Description:
Zeds in the game might be preparing an attack behind the player, and the player has no idea of that attack because of a problem within the game's sounds. - Samples:
Video:
I've found a post on steam that talks about this:
No intermittent sound played issue in KF2 and possibly other UE3 games :: Killing Floor 2 General Discussions
Hey everyone, there's a very annoying issue in KF2 that I have and other people report as well. Sometimes a sound just won't play. The sound can be anything, from a husk cannon spinning up, through the footsteps of an approaching zed behind, through EDAR trapper spinning up, through Patty...
steamcommunity.com
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