At least to me not much is known about the implementation of HumanIK with HoS. So several questions popped to my mind concerning modding.
How will HumanIK affect modders? What features are provided to modders if any? Are there any reqirements for rigs to utilize HumanIK features?
Has anyone experience with how other games handle it?
How will HumanIK affect modders? What features are provided to modders if any? Are there any reqirements for rigs to utilize HumanIK features?
Has anyone experience with how other games handle it?