FNG / Fresh Meat
- Aug 31, 2011
Vast majority of the people still cannot even play the game. The support forum grows at like 10 pages a day of people having sizable problems.
Please tell me how they can make this game presentable in 2 days. As far as I know, releasing a dysfunctional product on Steam is a contract violation.
Every point you make here has been hammered on time and time again on the forums.
I have to laugh every time someone says that RO2 is "pre-alpha" or "alpha", because these people have obviously never seen an alpha build before in their lives.
I am anticipating a massive shift in performance come the full release. I suspect debug mode has been on for the duration of the beta, and that's always a performance killer. I also imagine a lot of the crashes come from us not having access to the full array of resources the game is trying to call from. Again, just hypothesizing from my experiences with betas. I also anticipate an avalanche of Day 0 - Week 2 patches. If the game isn't functioning properly within the first two weeks, I'll eat my ushanka.
It has to be understood that TWI is a very small company trying to compete with the big boys. If they push back any farther, they're going to get caught amidst the holiday releases, and that is going to kneecap their sales.
Then again, so will bad reviews, but RO has always been kind of a niche game anyway...
I already did. You aren't reading the thread.