KF HUD / KF2 Interface?

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

paologerochi

FNG / Fresh Meat
Oct 25, 2013
1
2
0
I'm new at coding, and I know this is a really old game as well, but is it possible to code a mutator similar to KF2's HUD for KF1?

Below are KF1 screenshots, these are only mockups I made to explain how they would pretty much look like.

mhP2eMP.png

8SR0oNz.png
 
  • Like
Reactions: Zemedy and caierjia