How will it end?

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Extension7

FNG / Fresh Meat
Jun 22, 2010
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How will these maps end? Same as RO1 where its just a random camera angle of the battlefield? A animation cut-scene like MoH and BC2? Something else?

I'm just wondering how these maps will end cause lately in MP games the endings suck and I know it's not that big of a deal but to me it kinda is =/
 
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jalex3

FNG / Fresh Meat
Oct 21, 2009
1,638
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Australia
if the games has a good score system id like time to see it. but i dont mind how it is so long as i have time to say "gg" before the map changes. :D
 

SiC-Disaster

FNG / Fresh Meat
Dec 16, 2005
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What would be nice perhaps is when the map ends, all the dead bodies and living players remain in place (meaning ragdolls no longer disappear for that time being. It shouldnt be too big of a deal since there wont be any new bodies, since the map ended).
The camera could do a flythrough of the map, passing by the hotspots which had the most intense fighting with some dramatic music on the background (i'm quite positive Sam Hulick will do a great job of that :))
That way it wont always be the same, people get a picture of the harshness of the battle and have a moment to let it sink in before moving on to the next map. And it wont be as static as RO1's system.
 

Capt.Cool

FNG / Fresh Meat
Jan 5, 2010
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Sky high
when the map ends, all the dead bodies and living players remain in place.
The camera could do a flythrough of the map, passing by the hotspots which had the most intense fighting with some dramatic music on the background.

That way it wont always be the same, people get a picture of the harshness of the battle and have a moment to let it sink in before moving on to the next map. And it wont be as static as RO1's system.

exellent idea!

2 thumps up! :)
 

bobsynergy

FNG / Fresh Meat
Jul 8, 2010
607
118
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What would be nice perhaps is when the map ends, all the dead bodies and living players remain in place (meaning ragdolls no longer disappear for that time being. It shouldnt be too big of a deal since there wont be any new bodies, since the map ended).
The camera could do a flythrough of the map, passing by the hotspots which had the most intense fighting with some dramatic music on the background (i'm quite positive Sam Hulick will do a great job of that :))
That way it wont always be the same, people get a picture of the harshness of the battle and have a moment to let it sink in before moving on to the next map. And it wont be as static as RO1's system.

I love this idea, I hope Tripwire will do something like this.
 

Susi

FNG / Fresh Meat
Jan 31, 2008
457
295
0
Finland
I think it would be best to end everymap to Joke
told by RammJagger. No scores at all. :rolleyes:

Or to Machomans tactical tip.
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
5,726
2,774
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With a video of the most impressive things that happened during the game, from cinematic angles and in slowmotion, for relaxed realism.

Black screen for the "real" realism
 
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Agenda_Suicide

FNG / Fresh Meat
Nov 25, 2005
513
69
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Arizona
A short video at the end of the round might work well with the multiplayer campaign mode. It could be a different video of something depending on the outcome and location of battle. The video could be something like a map showing where the next battle is progressing to, with a narration of the scenario. It could help everyone familiarize themselves with the maps.
 

Extension7

FNG / Fresh Meat
Jun 22, 2010
1,766
323
0
East Coast USA
www.createphpbb.com
A short video at the end of the round might work well with the multiplayer campaign mode. It could be a different video of something depending on the outcome and location of battle. The video could be something like a map showing where the next battle is progressing to, with a narration of the scenario. It could help everyone familiarize themselves with the maps.

Yeah like it shows some reinforcements coming into the enemies spawn with the next map in sight, and straggling squads will go "Onward..." while slowly limping toward the next battlefield.
 

Rmerac

FNG / Fresh Meat
Why not show a highlight real of the past rounds that ended? I don't know if it's possible.. but it'd be nice to see a couple of light tanks team up against a Tiger..

(This actually happened by the way.. off topic.. but too good to not post...

Plague and I, from AE, were on the Jolly Roger's server for DH, and we teamed up, both of us manning our own Stuarts.. we got all the way behind the front line, and waited for German tanks to pass us by. Our first kill was a Panzer IV. I shot him in the back once, Plague hit him once, I hit him another time, Plague got him again, and finally.. my 3rd shot, (5 in all), finished him off. The guy in the Panzer was just looking around in his gun, but not opening his hatch, so he didn't spot us the entire time.

Then the same exact thing happened when a Tiger passed, but it's teammate Panther took me out first, then a friendly Achilles took out Plague. It was pretty sweet, wished we would have recorded it. :( Maybe next time..)

Anyways.. sorry for taking up 2 paragraphs of off-topic subject.. but yeah.. something new at the end of a map would be nice. If not a highlight real, maybe do something like Call of Duty: WaW, and show a battle map, with unit progression across it.
 
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