How to not get TK'd.

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Ftmch

FNG / Fresh Meat
Jul 2, 2011
136
4
0
Sweden
Yep, that trick gets me every time, too.
not sure I'm looking forward to the "Enemy Loadout Unlock".

Tk's will surely increase as people start unlocking it. They already seem more common on the map/maps where the german assault class uses russian weapons.
 

ROII4Me

FNG / Fresh Meat
Sep 13, 2011
196
103
0
Overly punishing TKers punishes their team too, because they are down a man longer if you make them wait to spawn, they die sooner if you give them reflective damage.

Kicking players after too many TKs has been the RO way in the past and that seems to work well.
 

ramBOB

FNG / Fresh Meat
Sep 5, 2011
16
4
0
If you know that you're being shot at by a friendly, don't turn and run away from his fire. That too adds fuel to the fire. Strafe around and avoid being hit

Aslong as you don't shoot back, the shooter will usually get the picture and stop shooting.

From experience I'd say I'm usually dead before I get the chance to dance infront of my crazy team-mate to let him know I'm really his best friend....
 

cyclonejack

FNG / Fresh Meat
Sep 7, 2011
10
1
0
I rarely TK with bullets. But I do get unintentional TKs from nades because I am in front clearing a room, I throw a Nade, then my buddy behind me proceeds to run into the room and get blown up/injured by my nade.
So in this instance, I feel no shame for killing my buddy. If you see somone clearing a room/objective/whatever with grenades, let them do it and cover them while they throw!
 

NixonsGhost

FNG / Fresh Meat
Sep 20, 2011
7
0
0
I got TK'd by a guy about two feet away from me while I was commander today. So I respawned hunted him down and summarily executed him with my P38.

I don't care if was accidental, killing a guy at a radio from two feet away is unforgivable, soldier.
 

derknorf

FNG / Fresh Meat
Aug 19, 2011
45
3
0
I only have a few things to add.

Do NOT shoot back at teammates in an effort to communicate or in retaliation. I see this happen more than you would think.

If you know that you're being shot at by a friendly, don't turn and run away from his fire. That too adds fuel to the fire. Strafe around and avoid being hit, but don't take cover to type or talk. If he is shooting at you, he has no idea who you are in the first place and will probably ignore whatever you type or say. Aslong as you don't shoot back, the shooter will usually get the picture and stop shooting.

You can usually tell if their unsure but quite often if I see a teammate trying to gun me down I'll drop 'em. It's a lot safer bet and like I said the ones who aren't sure can usually be convinced before they fire.
 

Lionel-RIchie

FNG / Fresh Meat
Mar 29, 2006
701
8
0
35
TN, US
Also, never, ever ever ever run in front of an MGer's line of fire.

Last night I had my MG set up covering across a canal/bridge area so people could get to cover without being sniped by the window Germans.

No less than four Russians MANTLED OVER THE COVER I WAS DEPLOYED ON and I had to stop firing each time.

Also I was firing diagonally across the cover, like this
Code:
   __________ <---Cover
         \
       ^  \   <--My Barrel
       |
Where they are mantling.

I bet every one of them would've yelled at me if I'd killed them. I felt like I was trying to fire the MG through a WW1 propeller without the aide of that stop-device.
 

Holy.Death

FNG / Fresh Meat
Sep 17, 2011
1,427
91
0
There should be training how to recognize both side's uniforms for some people.

- I've got shoot by our guy as squad leader near own spawn point on Fallen Fighters from PPSH from less than 30 meters. I've no idea why.

- I've been killed multiple (MULTIPLE) times from behind by my own side while covering good spot as machine gunner. Is that so hard to confirm target before shooting?

German uniforms are green. Soviet uniforms are yellow. Sometimes light or fire can make green to look kind of yellowish and there are situations when you can't tell friend from foe (let's say you see only somebody's helmet), but I've been killed in such OBVIOUS situations that I begin to think that some people need to realize what team killing is, because this game doesn't protect you the way that other games are.

Before you shoot - confirm your target. If you can aim at someone and hit then surely you can recognize his uniform. They are really different.

image.php


You lose points for teamkilling. You don't lose point for dying. If you kill someone from your side then your team loses player, spawn point and team points. All of them are very important. When you get shoot only what you lose is spawn point. It isn't worth shooting blindly in long run.
 

NixonsGhost

FNG / Fresh Meat
Sep 20, 2011
7
0
0
There should be training how to recognize both side's uniforms for some people.

- I've got shoot by our guy as squad leader near own spawn point on Fallen Fighters from PPSH from less than 30 meters. I've no idea why.

- I've been killed multiple (MULTIPLE) times from behind by my own side while covering good spot as machine gunner. Is that so hard to confirm target before shooting?

German uniforms are green. Soviet uniforms are yellow. Sometimes light or fire can make green to look kind of yellowish and there are situations when you can't tell friend from foe (let's say you see only somebody's helmet), but I've been killed in such OBVIOUS situations that I begin to think that some people need to realize what team killing is, because this game doesn't protect you the way that other games are.
.

Most of the time you don't even need to look at the uniforms (though you always should), just by observing your target and looking at which way they're facing, the direction they're moving, which side of cover they're on, who they're shooting at etc, you can tell who is who.

Problems start to arise when team members start flanking behind the enemy without giving a heads up in chat, or the lines of battle start getting all mixed up.

If you're behind the enemy, facing towards us, and I shoot you, you're getting no apologies from me (though that's a lie, I'll type "soz" into team chat).

It's a team game, communication and strategy is key.
 

Holy.Death

FNG / Fresh Meat
Sep 17, 2011
1,427
91
0
Honest kill in reasonable circumstances I have no problem with. Problem is when I do my job, give people no reason to shoot me and get teamkilled because someone didn't care enough to confirm his target's identity. People like that just see something moving and take a shoot, then they repeat that mistake.
 

Pierre le Gay

FNG / Fresh Meat
Sep 17, 2011
40
9
0
I often find myself tking (i play as germans) whenever I see a german guy run through a light on grain elevator, yesterday I did it... 3 times in a row *wince*, and normally I almost never tk. I do get frustrated when I get tked because I'm often not even near the enemy, and I'm aiming AWAY from the germans >>. Also yes, I've tked before when I was unsure if that was a german or russian aiming at me on the other end of the map, especially on fallen fighters when it can get hard to tell. Is that a german running back to our lines for safety or a russian advancing on the courtyard?

edit: Not often, the stuff on the grain elevator was a one time thing so far, I usually get 1 tk out of every 3-5 matches and mayber a teamwound
 
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Veniathan

FNG / Fresh Meat
Aug 20, 2011
198
62
0
25
Croatia
Can't belive it has not been mentioned yet but here i go.

If you're going into a friendly area, and you're coming from the enemy side. Your friend who is camping for a enemy to come might just shoot you.

So as you approach, Before you slightly pop up. Use a voice command. Can be Taunt, Attack or anything that will recognize where your soldier is from.

This always helps me. And probably WILL help you guys. Cause i know when i hear a German insult a Russian around the corner. He's my friend and i dont shoot.
 
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Inuki

FNG / Fresh Meat
Jul 11, 2011
204
105
0
I've been going about it all wrong then. I've been killing all my team mates so they can't kill me. Chances are I can kill them faster than their herpderp *** can =)

Yeah ofcourse I don't do that. But there are some seriously retarded team kills out there.
 

Landrik

FNG / Fresh Meat
Mar 9, 2011
403
64
0
29
Fredericksburg, VA, USA
www.reenactor.net
Sometimes when your team mates start shooting at you and your guy hasn't already said "Stop shooting! I'M - ON - YOUR - SIDE!" then it's good to let out a taunt or something along those lines. "Nicht schiessen, Dummkopf!" :rolleyes:

Also if it's CQB, sometimes it's best to run back to your cover and just hold there and then do the bits of talking.

If you're coming through an area an enemy usually does, don't be surprised if you get wasted. Don't run into the kill zone because it can be a more certain death than holding your ground in the open and slowly coming back into your lines. (I'm looking at you, Apartments.)
 

SS-Komissaari

FNG / Fresh Meat
Aug 31, 2011
4
1
0
Helpfull Intel

Helpfull Intel

SS-Komissaari signing in

There is lots and lots of very usefull knowledge in this thread.
It would be great if everyone would read this. It would teach lot to all.

1 thing I find myself many times is this:

I like to rush in enemy territories and stab them with my bayonet and start to clear areas and rooms one by one. But the problem is this, there is lot of people who like to be "leet snipers" with normal rifles and they are far away from the cap zone. I think the scenario goes something like this:
"That must be enemy, cant be sure but there cant be any frendlies in there, shoot it until it dies! That was frendly. DAMN IT!"

So the range is issue many times.

Everyone should check their fire (just a couple mil secs will do), look how they run (there is a difference), uniforms (they will be easier to recognize when you just play) and voice (when you are Axis and you start hearing russian language, you can be sure that's not friendly)

Keep up on gaming

SS-Komissaari, signing out :IS2:
 

Justin MacDuro

FNG / Fresh Meat
Apr 1, 2006
210
37
0
If you play as Mggunner most of the teamkills that you can do will be your team mates faults ... I love when you are covering a good place and They pass around infront of you instead behind . If I see an enemie I have no doubts tto fire and kill the enemie and the guy the mat that decided to cross in front his MG .

I also use to TK all those squad leaders that decide to throw smoke everywhere bling you LOS no matter if you are saying in the team chat that They are blinding you , that you are covering that place with your mg , that everytime he throws the smoke you can see more enemies than friends using it to crosse or assault behind cover ... one or two tk's usually makes those guys undestand the word teamwork .
 

Verluste

FNG / Fresh Meat
Sep 3, 2011
978
460
0
www.youtube.com
As tempting as it may be to steal an enemy weapon (maybe an mkb) the moment you start firing it, any sharp eared teammates should single you out as a threat.

I've seen players pick up a ppsh or mkb for room clearance and have a friendly come running into the run gun blazing and kill them as they heard an enemy gun firing just around the corner.
Ive TK'ed many russian MG34'er, as a russian. Thats the major downfall of using enemy weapons.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
I have to disagree with most of this and I'll explain why.... but generally speaking, you getting TK'd is not your fault, it's the fault of the person who shot you and did not properly identify their target.

Yeah, the title implies it's your fault you got TK'd and it's certainly not all the time. But while most people reacted quite understanding, when getting TK'd yesterday, meanwhile more and more people seem to answer with instant flames. But, it's not always the other guy's error if you're getting killed. Yes, he is the one who pulls the trigger, but some people just have no idea how risky their actions are.

1. If you want to stalk behind the enemy lines, beware of entering spots full of enemies. Don't move around much. Look for a covered spot and stay there.

If you don't move much and are behind enemy lines, to the rest of your team all they might see is your helmet sticking out amongst the rest of the enemy and thus, shoot you.

The more you move, the more of you your team can see & identify.

2. Try always to aim away from your Teammates. Your chances of survival increase a lot of you give your fellow team members the chance to have a look at you first. If you look straight at them, most of them will fire a shoot first and then ask the questions. And they're right.

No, they're wrong and deserve the negative points they get from shooting you.

You have every right to look directly at your team mates as they have every right to do the same to you. You can not properly identify targets if you don't look at them, which in many situations involves you also aiming towards them.

If you shoot at everything that moves on the map without identifying or because you're too paranoid to take the extra second to identify your target, you deserve the loss in points & honor.

3. Know the risks: if you go rambo, don't get upset when people shot you. Just stay with your Teammates and you'll be fine.

While I'm not a fan of run&gun rambo solo players, I can not agree with your suggestion as there are many situations that require one or two on your team to flank the enemy to help make it easier for your team to advance.... if your idiot of a team continually forgets to identify their targets and continually shoots you and your guys down, then you and your team deserve to lose due to incompetence.

4. As a German: avoid fires, they make your uniform look brown.

The excuse to TK someone because they were too close to fire & thus their uniform looked a little different is a very poor excuse.

At the same time, maybe Russians should stay out of shadows so their uniforms don't look dark.

5. When retreating and you know teammates are behind you, walk backwards. Don't turn around and crouch walk in their direction with your weapon ready.

That's a really great way to get killed by the enemy, since you're much slower when moving backwards, you're not supposed to crouch and thus a larger target..... you're basically telling people to be a sitting duck for the enemy to kill so that idiot team mates who can't identify their targets don't TK you..... a lose lose situation.

6. Don't act suspicious. Example: as a German, avoid looking out the windows on grain elevator. Yeah, there could be a Russian in the courtyard. There also could be a German, seeing a suspicious looking shade with a weapon in the window.

Again, if you don't identify your target and shoot, you deserve the loss in points and honor.

If you can not identify your target, you don't shoot.

7. Use the chat. Chances are low, but you can at least try to inform your teammates about your current position.

This part I agree with.

...... Players themselves have very little they can do to prevent themselves from being TK'd by their team mates other than seriously handicaping their gameplay to coddle players who can't take the time to identify what they're shooting at.

There are so many tools for players to use in order to easily and properly identify their targets that there is no excuse for killing a team mate.

• Germans run with their weapon in one hand / Russians run with their weapon in both hands.

• Regular Russian Uniforms are Generally Tan & Pale Green / Regular German Uniforms are Generally Grey & Dark Green.

• Russian Winter Uniforms are Generally White and/or Brown / German Winter Uniforms are Generally Grey and/or White as well. When you are not sure, check their running stance.

• Check the type of weapon the target is holding & determine if it is Russian or German.

• Listen to the sounds their weapons make as each weapon has a very distinctive sound.

• If a target is shouting things in English, they're on your team. If they are shouting the language of your enemy, they're not on your team.

• Check the helmet your target is wearing, or if it is an officer, check the shape of their cap.

There are many other means at your disposal for properly identifying your target & all of the above can easily be done & confirmed by just looking at your target for one second before you pull the trigger.... so there is no excuse for TK'ing your team mates and it is very rarely their fault you can't check your targets properly.

The only time I end up with TK's is either by one of the two situations:

Situation #1 - I am commander, I mark Artillery, I run to the radio, before I call the strike, I warn everyone on my team that I am calling a specific artillery strike (mortars, rockets, etc.) I tell them where on the map the strike will be (Cap A/B etc.) and also inform them of the sector on the map. I then call the arty and then send another message again in case anybody missed the first message. I then tell them it is coming down on sector E4 and how many salvos are left...... while 99% of the time everybody on my team stays clear of that area, once in a while I get an idiot who ignores all warnings and the fact that arty is dropping right in front of them..... they waltz right on in and die...... Their Fault, as I gave them detailed and very clear warning.

Situation #2 - I am with a number of my team mates about to enter a building that has the entrance covered by machine guns and riflemen. Several team mates are killed. I move to the side of the door and prep a grenade to toss in to clear a path for us to advance..... I throw the grenade and then suddenly some idiot rushes in and blows up from my grenade. My character even shouted he was throwing a grenade, yet he ran in and died anyways..... maybe I'm partly to blame for that situation, but they're more to blame imo.

Added:

There have also been a number of times where I'm literally across the room from a team mate who rounded the corner, I'm crouched and holding the position, I look at them, I identify it's a team mate and go back to my position, then 5 seconds later they shoot me.... or I look at them to identify who they are, I see them take aim at me, I refuse to fire and hold my ground with the hopes they'll clue in (because I know there isn't enough time to message them).... bang I'm dead.

Seriously, if I really was an enemy, you would have been killed long ago.

Another time I was commander on the Russians' team on TE-Apartments and I popped a bunch of smoke, told everybody to attack the bridge & I led the way. I was in the left cap zone, two guys followed me, one was shot and killed and the other guy and I had the cap around 75%..... then I'm killed by a fk'n bolt on the top floor of the camping building.

Ok.... I'll let that slide and give the guy an "NP".... crap happens.

Then I spawn and rush back to where I was before, begin capping and then suddenly Germans got into the cap zone behind the sandbags in the centre. I prep a grenade to toss over the sandbags so I can continue to cap all by myself and just before I get to throw it..... BANG..... Fk'n Killed by that same idiot up in the window not 20 seconds after the last time he shot me.

Are you fk'n kidding me??

Added:

Oh and I've been so used to players running in front of my fire as an MG since the mod days.... I've grown accustomed to holding my fire when I see or hear any team mates next or near to me, unless I really need to shoot.... I honestly can't remember the last TK I had as an MG.... it was certainly early in the RO1 days and have yet to TK as MG in RO2.
 
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