• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Level Design How to edit the current maps

gentrinity

Grizzled Veteran
Oct 26, 2009
229
109
I tried to edit some of the settings for the maps but I really didn't find what I was looking for. Basically, I just want to take the existing maps and remove objectives and remove the lockdowns.

I have come up against two issues; 1.) I think I need to upload the files as .upk, which is not like how it was in RO1, how do I do this? 2.) How exactly does territory manage objectives, I don't understand how the placeable volume works and it's just kinda weird.
 
All objectives and other gameplay stuff is done via kismet. Check out unreal developer network for guides.

Wow, I feel stupid now. I know some kismet, I just didn't realize that they had all that stuff there. Thanks for the help.

By the way Xendance, a lot of us have tried compiling code for RO2 with no luck, any idea what's going on there?
 
Upvote 0