How to compile?

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Six_Ten

FNG / Fresh Meat
Mar 12, 2006
1,382
400
0
aztecmod.darkesthourgame.com
Thats it. I have my mod running (I copied another mod as a test.)

Its in its own mod folder and it shows up in Steam and it runs from the menu.

I've extracted the .u file and theres now a folder called Classes in my mod folder. I want to modify those files.

When I delete the .u file and modify the .uc files in the classes folder, how do I complie them into a .u?
 

DevilDog (Teufelhund)

FNG / Fresh Meat
Feb 25, 2006
156
0
0
USA
If you have not found the UnReal wiki it is a very good source of information.

http://wiki.beyondunreal.com/wiki/UnrealScript

compiling with a batch files:
http://wiki.beyondunreal.com/wiki/Compiling_With_UCC

I prefer to use an IDE called WOTgreal, which simplifies many things.
http://www.wotgreal.com/

If you do use WOTgreal read over the following thread for things you may have to do before compiling.
http://www.redorchestragame.com/forum/showthread.php?t=14452&highlight=wotgrealhttp://www.wotgreal.com/