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How to change groundspeed in server?(kfhumanpawn grounspeed)

madfin

Grizzled Veteran
Jun 30, 2014
95
0
Finland
One thing has annoyed me always in this game is the slow "running" speed of all perks. Is there way to easily change groundspeed (or other kfhumanpawn values) automatically when server starts?

I found guide that it can be changed by decompiling and recompiling KFMod.u file, but is there no easier way? To my surprise no one has made mutator for it, or i haven't found one.

http://www.moddb.com/groups/killing-floor-ut2004-klub/news/super-fast-groundspeedhigher-jump
 
I (with help from Forrest) did it with:

Code:
	if(Other.IsA('KFWeapon'))
	{
		KFWeapon(Other).bSpeedMeUp = true;
	}

It will give all the weapons the same speed as the knife when walking. Which I prefer. But each their own of course.

Thx. Well i can't get that ucc.exe to work on Linux so can't do any mutators or modifications.

I think the knife running speed is way too slow on any perk. I like it to be more like Action Quake style movement.

Proper groundspeed is something like 450 :cool:
 
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