How should the M99 be balanced?

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How should the M99 be balanced?

  • Slow Shot Powerhouse

    Votes: 25 62.5%
  • Big Guy Hitter

    Votes: 11 27.5%
  • Fleshpounder Killer

    Votes: 10 25.0%
  • Scrake Killer

    Votes: 8 20.0%
  • Utility Sniper

    Votes: 4 10.0%
  • I've got my own ideas

    Votes: 6 15.0%

  • Total voters
    40

Althamus

FNG / Fresh Meat
Mar 13, 2012
1,311
21
0
I liked the slow firing rate of it before. It meant you had to pick your shots, rather than be able to recover from them on HoE.

Not sure if I like that scrakes can be stunned by a bodyshot from it or not. On the one hand, it's useful. On the other hand, offperk it becomes too good IMHO. On the first hand though, why would someone be taking it offperk if they aren't on W11. And I guess if the reload speed is slower, it becomes less of a problem again.

Although I quite like the idea of keeping the damage high, increasing the headshot multiplier and giving scrakes and FPs a % resistance to it, so that you can still kill small things with a bodyshot (it is a BIG gun, it should be able to drop gorefasts with a bodyshot). It's more semantics on the last point than anything else though.