I'm not saying not having cover. But generally cover would mostly be to the side of the roads. That berlin map for instance often had destroyed building and rubble from that partially next to the road giving cover. But the lion-share of the road was still empty, requiring caution when crossing.
So my issue with cover is not that it exists but that the placement is highly unnatural. Especially the repetition of cover placed right in the middle of roads. There can be cover without the entire street being filled with things.
Next to that cover works both ways, it doesn't only help the attackers, the defenders use all the cover just as well.
Basically what i want is things to be closer to this
So you might have a vehicle stranded somewhere, loads of rubble dirt and cover. But you still have the biggest patches of the road simply clear. Roads should generally be a dangerous open places that people should try to avoid.
So my issue with cover is not that it exists but that the placement is highly unnatural. Especially the repetition of cover placed right in the middle of roads. There can be cover without the entire street being filled with things.
Next to that cover works both ways, it doesn't only help the attackers, the defenders use all the cover just as well.
Basically what i want is things to be closer to this
So you might have a vehicle stranded somewhere, loads of rubble dirt and cover. But you still have the biggest patches of the road simply clear. Roads should generally be a dangerous open places that people should try to avoid.
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