How is the new tank?

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ROMMEL34

FNG / Fresh Meat
Jan 21, 2006
184
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Pittsburgh
Panzer III L is not an early war tank! It is one of the latest Panzer III models made along with the M and N. Production was from June to December of 1942.
 

Quietus

FNG / Fresh Meat
Nov 25, 2005
1,945
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California
The Question: "How's the New tank"
The Answer: Unrealistic and Nerfed

The PzIV H has a 1 piece hatch not a two piece like the PzIV G or F2 and the viewing slits on sides of tank and turret were taken out when the side skirts were fitted. The reason being that the side skirts blocked them and made them useless but thats not really that important the important thing is its Side skirts do not exctually work against PTRD rounds!In other words its a PzIV F2 with the skirts added in as eye candy rather than what they were ment for but its not surprising seeing as most of the tanks have major inaccauarcies such as the current verison of the Tiger I in game which is an early Tiger I and only 250 were made yet we see it in every late war map after the Tiger would have be "upgraded". Another tank is the Pz III L for some reason it lacks side skirts on a 1944 map (RO-hedgehog) and is painted in Panzergrau rather than Camo in 1944! It also lacks some reslience against enemy rounds which is mind boggleing seeing how the Pz III L outclassed the PzIV F2 in armor by 20mm yet in game a new PzIII acts like a damaged PzIVF2.
Notice how the 2 "weakest" German tanks are color coded black? It seems like they're trying to prevent naive players from being too confused "ah OK pzIII, it MUST be weaker than a pzIV f2 & f1 since it's a III" *TW makes PzIII weaker than pzIV f2 & f1* PzIV f1 has the little nubby gun so it's black too. Kinda funny. Yeah the Pz IV H skirts look purty but they fail at their intended RL function. The main "deal" with the PzIV H that actually is implemented and functioning in game is it's thicker front armor. Also I think it's supposed to have a better gun than the pzIV f2 but I'm doubting it's any different in game than the f2's gun. I'm willing to forgive cosmetic inaccuracies but it's the functional inaccuracies that's the main gripe for me.
 

BeserkWraithlor

FNG / Fresh Meat
Sep 3, 2006
461
0
0
Arizona
Thanks to Crim, he showed how ineffective the New Side Skirts are. The PTRD can kill the Panzer in 2 shots to the sides, from close or long range.
 

Phoenix-D

FNG / Fresh Meat
Feb 28, 2006
706
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Panzer III L is not an early war tank! It is one of the latest Panzer III models made along with the M and N. Production was from June to December of 1942.

Its also the only Panzer III in the game, so it gets to play stand-in. That and I'd still call '42 fairly early war.

And you missed the point entirely. Hedgehog just has a BIZZARE loadout, so having weird tanks isn't out of character for the map at all. I mean, T-60 vs Panzerfaust? I'm pretty sure 99% of the T-60s were burned-out wrecks by the time the faust was introduced. :p
 

blitze

FNG / Fresh Meat
Nov 23, 2005
194
6
0
The gun on the new Panzer is better than the F2's

Generally I find the new Panzer IV to be stronger and able to survive much better than the old version, thank god :)
 

ToiletDuckie

FNG / Fresh Meat
Aug 22, 2006
59
0
0
Eh, I'm bored, so here's a .... more direct comparison.

H vs. F1, codewise.

H Cannon is an "extension" of the F2 cannon. The only thing changed is what it calls the turret, the mesh, and the skins.

H AP Shells have identical speed, ballistics, and "impact damage" as a F2 shell. Penetration wise, someone went in and +1'd the penetration value at every range. So, H has 19 penetration at point blank vs. 18 for F2, and 15 at max range vs. 14 for F2. For reference purposes, a PTRD at point blank has a penetration value of 9. (IS2 is something like 24.. heh)

H and F2 HE shells are identical. Both are a little slower than their AP counterparts, but that's pretty much the only difference.

As for the tank bodies themselves... the H gets a slight bonus to Hitpoints/Health (650 vs 600.. and yes those do matter. Giving a Universal Carrier 10,000 lets it shrug off IS2 rounds and ride around in spawn protected minefields for around 6 seconds.. heh). The H has 8 / 4 / 2 Front / Side / Rear armor, compared to 6 / 3 / 2 for the F2. Otherwise, all other stats are identical (in fact, the H tank itself, like the cannon, is simply an extension of the F2 tank with a few mesh/view related variables changed.. and the ones I've mentioned, of course.)

The one final thing to note is a switch, hasaddedsidearmor, which is set for the H. Looking back in the code, the comment for this value is "Don't penetrate with Fausts if there is side armor". Doesn't say anything about PTRDs.

---

Of course, all of this is relative. First, this is only what is visible in the code.. I'm fairly certain that armor penetration/deflection/etc. are part of the mesh, and the armor factors above are just part of the equation you can modify. Second, the "hasaddedsidearmor" thing is currently unknown to me, besides the comment.

Still, that should settle it. The F2 is simply a slightly altered H with Panzerfaust protection, a tiiiiny bit more penetration, and more armor. Nyah.
 
F

Field Marshal Rommel

Guest
The tanks in Hedgehog are early-war tanks, hence no skirts. Don't ask me why they did early war tanks and late war infantry, I don't know either.

All Pazner III's IVs and Stug III's as well as some Panthers were fitted with side skirts in 1943.
Ro-hedge hog takes place in 1944.

Small note:
It seems to me irregaurdless of which tank you use it takes 2 direct(without defelcts) shots to kill Enemy tanks for example I tried a Tiger Vs a T-34 both seemed to take 2 shots to kill frontally(from 50m-2000m still working on 2000-4000m on tank range map) then I tried a T-60 Vs an IS-2 I still managed a 2 shot kill with the T-60. The T-60 itself even usually takes 2 shots and still has deflections with 50mm and 75mm shells. The SU-76 takes 2 shots to kill as well even though its armor was so thin a 20mm cannon could kill it. The only oddity is the Tiger I when put up against the T34/76 and the Su-76 The Tiger I deflects most shells accaurately but then it suffers from random round penetration and deflected round penetration which usually results in 1 shot kills frontally by tanks (mostly the KV-1 which housed the same gun as the T-34 except it was made smaller) that should Not even penetrate it at 0 meters also at under 50m the su-76 can shoot thru its turret mantle and its frontal armor in again 2 shots. The PzIV H ( would have been more accaurate to call it a late G) is easily penetrated frontally and on its sides even at ranges exceeding the PTRD's effective range (500 m). So as is the tanks seem to be totally balanced every tank is the same (except for the mesh and speed, sounds, ect.) even the rounds have similar penetration .:mad:
 
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Quietus

FNG / Fresh Meat
Nov 25, 2005
1,945
0
0
California
Eh, I'm bored, so here's a .... more direct comparison.

H vs. F1, codewise.

H Cannon is an "extension" of the F2 cannon. The only thing changed is what it calls the turret, the mesh, and the skins.

H AP Shells have identical speed, ballistics, and "impact damage" as a F2 shell. Penetration wise, someone went in and +1'd the penetration value at every range. So, H has 19 penetration at point blank vs. 18 for F2, and 15 at max range vs. 14 for F2. For reference purposes, a PTRD at point blank has a penetration value of 9. (IS2 is something like 24.. heh)

H and F2 HE shells are identical. Both are a little slower than their AP counterparts, but that's pretty much the only difference.

As for the tank bodies themselves... the H gets a slight bonus to Hitpoints/Health (650 vs 600.. and yes those do matter. Giving a Universal Carrier 10,000 lets it shrug off IS2 rounds and ride around in spawn protected minefields for around 6 seconds.. heh). The H has 8 / 4 / 2 Front / Side / Rear armor, compared to 6 / 3 / 2 for the F2. Otherwise, all other stats are identical (in fact, the H tank itself, like the cannon, is simply an extension of the F2 tank with a few mesh/view related variables changed.. and the ones I've mentioned, of course.)

The one final thing to note is a switch, hasaddedsidearmor, which is set for the H. Looking back in the code, the comment for this value is "Don't penetrate with Fausts if there is side armor". Doesn't say anything about PTRDs.

---

Of course, all of this is relative. First, this is only what is visible in the code.. I'm fairly certain that armor penetration/deflection/etc. are part of the mesh, and the armor factors above are just part of the equation you can modify. Second, the "hasaddedsidearmor" thing is currently unknown to me, besides the comment.

Still, that should settle it. The F2 is simply a slightly altered H with Panzerfaust protection, a tiiiiny bit more penetration, and more armor. Nyah.
Thanks for all the behind the scenes code snooping. Confirms how it behaves in game.
 

snakedude24

FNG / Fresh Meat
Sep 16, 2006
1,042
0
0
Because when I do it, I am either being sarcastic or an asshat.


I only hate it when people actually mean it - when "lol" seriously becomes part of their vocabulary.


Check my previous posts - I only do it when I either feel like acting retarded, making fun of someone, or am being sarcastic.
 

snakedude24

FNG / Fresh Meat
Sep 16, 2006
1,042
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To clarify even further, I don't mind joke posts on these forums making fun of CS:S idiots. I do mind it when I'm trying to carry on an intelligent conversation, and all I get is "lol, dats funee!!!!!"




Eh. n00b.:D
 

Maus

FNG / Fresh Meat
Oct 8, 2006
294
0
0
www.norml.org
Before, I could kill a panzer in 1 shot to the sides with PTRD. Now, I have no chance against it, because of those damned Armored Plates! I don't use tanks much, but thats the only huge difference I see.

Those plates don't help AT ALL vs. the super PTRD.

Wait. What? How is it in the SLIGHTEST bit possible for a Panzer IV to survive THREE shots from an IS-2, especially at these ranges. The IS-2 should be to the Panzer IV what the King Tiger would be to a T-34/85. One shot, every time, every angle, any range.

And people say the Tiger and T-34/85s are broken. The entire tank system is.


One shot, every time, every angle, any range? sorry, but not. Although it was terribly easy for an IS-2 to engage and take out a PzIVH, the PzIVH STILL had the possibility of surviving even direct hits from the IS-2.... It all depends on, well too many factors to count.
 

Recce

FNG / Fresh Meat
May 31, 2006
605
0
0
the important thing is its side skirts do not exactually work against PTRD rounds
Not what I expected to hear.
.. seeing how the Pz III L outclassed the PzIV F2 in armor by 20mm yet in game a new PzIII acts like a damaged PzIVF2.
The bulk of the front body of the PzIII L was 50mm thick or thinner. The extra 20mm of spaced armour was added only to the superstructure (the box containing driver's view slit and the ball MG). The PzIII hull was sloped slightly better than the PzIV, but I doubt it was enough to make a noticable difference in combat conditions.
That blasted PTRD can still penetrate the Panzer 4 H's front hull (80 mm). ****ing uranium powered rocket assisted PTRD bullets.:mad: :mad:
THAT'S not good news. :confused:
...*TW makes PzIII weaker than pzIV f2 & f1*...
Agreed that PzIII armour is too weak, it should be as good as the PzIV F and F/2 but it's gun, when firing APCR, is way too powerful.
Also I think it's supposed to have a better gun than the pzIV f2 but I'm doubting it's any different in game than the f2's gun.
When a source shows a difference, it's about 4mm to 6mm extra against a plate sloped at 30 from the vertical. To really enough to notice I would say. I'd be intrested to hear if anyone has a source that differs.
I mean, T-60 vs Panzerfaust? I'm pretty sure 99% of the T-60s were burned-out wrecks by the time the faust was introduced. :p
The last T-60s produced were in Feb '43.
Small note:
It seems to me irregaurdless of which tank you use it takes 2 direct(without defelcts) shots to kill Enemy tanks for example I tried a Tiger Vs a T-34 both seemed to take 2 shots to kill frontally(from 50m-2000m still working on 2000-4000m on tank range map)
In RO:OST, it's possible to kill all Russian tanks with a single head-on shot, at least up 800m if not beyond. The only tanks that can't do this are the PzIV F1 and the PzIII firing AP.
I tried a T-60 Vs an IS-2 I still managed a 2 shot kill with the T-60.
Depending on the map, blue-on-blue seems to cause less damage.
The T-60 itself even usually takes 2 shots and still has deflections with 50mm and 75mm shells.
With the latest patch, the T-60 is the hardest to 1 shot kill. I think angling is still slightly over modelled, but has improved with the patch. I can still bounce Panther rounds off the back of a T-60 at about 40-60m, if the angle is too shallow.
The SU-76 takes 2 shots to kill as well even though its armor was so thin a 20mm cannon could kill it.
To kill with 1 shot, aim for the ammunition store on the left hand side of the fighting compartment. So when facing an SU-76, a shell just to the right of the gun, level with or just below the gun will do it.
 

Crim

FNG / Fresh Meat
May 6, 2006
297
0
0
Why haven't the Russians had a new tank since...

Uhh...

I can't remember when?

Because this is the first tank to be added to the game? Why didn't the Germans get another light armored vehicle, such as one to compete with the clowncar?

I'd continue to illustrate why your point is a hilarious one, but I'm half-sure you're joking.
 

Afterburner

FNG / Fresh Meat
Sep 19, 2006
184
0
0
One shot, every time, every angle, any range? sorry, but not. Although it was terribly easy for an IS-2 to engage and take out a PzIVH, the PzIVH STILL had the possibility of surviving even direct hits from the IS-2.... It all depends on, well too many factors to count.
I was exagerating to get he point across. The IS-2 should easily be able to defeat the PzIVH's armor at the ranges in the game. The 122 could penentrate over 120mm of armor at 1km.

At any rate, my point is that the German tanks aren't the only ones that are strange. The entire tank system(armor slople mostly, it seems) is messed up, and TWI knows it already and is working in it. Like I said before I had a T-34/85 plink my hull with three shots from under 300m when I was in a Tiger once, that defintly shouldn't happen at that range.

I am however disturbed by the fact that the Schurzen don't do their job correctly. I hope that get's fixed quickly(I am assuming people are telling the truth as I very rarely even get shot at by, or shoot with, PTRDs.
 

snakedude24

FNG / Fresh Meat
Sep 16, 2006
1,042
0
0
Because this is the first tank to be added to the game? Why didn't the Germans get another light armored vehicle, such as one to compete with the clowncar?

I'd continue to illustrate why your point is a hilarious one, but I'm half-sure you're joking.
Burned.