A simple question on the face of it, though some may not even be aware of the distinction.
An obvious example is bunny-hopping. Suppose a game incorporates that flaw and allows a player to endlessy jump, in a crouch even...are you the type of player who will exploit that flaw, refuse to use it even in the face of others who do or use it only to counter other exploiters?
Dolphining is another.
Zig-zag bayo charges at close-quarters, exploiting the total lack of inertia and momentum in avatar movement, most noticeable when sprinting.
Use of macros to make the above even worse an exploit.
And etc.
An obvious example is bunny-hopping. Suppose a game incorporates that flaw and allows a player to endlessy jump, in a crouch even...are you the type of player who will exploit that flaw, refuse to use it even in the face of others who do or use it only to counter other exploiters?
Dolphining is another.
Zig-zag bayo charges at close-quarters, exploiting the total lack of inertia and momentum in avatar movement, most noticeable when sprinting.
Use of macros to make the above even worse an exploit.
And etc.
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