how do i make ambient sounds sound off randomly? for example i don't want an ambient sound to be looped nor do it want it to be the same sound over and over again. i want it to play a random sound off of a list of sound(a sound group) and i want it to activate randomly..
so:
i go near the ambientsound ent ingame
first, it'll randomly decide to activate. say 25% chance.
second, if it does activate it'll choose a sound in the sound group and play it.
i've tried a number of things and i can't seem to get it to work.. at all... ingame or in unrealed. i want this for a more dynamic ambience for my level, shots of scary noises, metal stresses, disturbances in the distance... etc.
so:
i go near the ambientsound ent ingame
first, it'll randomly decide to activate. say 25% chance.
second, if it does activate it'll choose a sound in the sound group and play it.
i've tried a number of things and i can't seem to get it to work.. at all... ingame or in unrealed. i want this for a more dynamic ambience for my level, shots of scary noises, metal stresses, disturbances in the distance... etc.
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