How do I fix this?

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ZzDe0

FNG / Fresh Meat
Feb 24, 2010
92
7
0
I don't know how this happened but I can't get it back to where you can move it straight up and down. I'm new at this BTW.






I'll probably bump this thread with another annoying problem I have sometimes but I can't get it to happen now that I want to show you.
 

Beskar Mando

Grizzled Veteran
Dec 13, 2014
1,575
63
48
Baltimore, Maryland
steamcommunity.com
I don't know how this happened but I can't get it back to where you can move it straight up and down. I'm new at this BTW.






I'll probably bump this thread with another annoying problem I have sometimes but I can't get it to happen now that I want to show you.

This is because the volume is rotated, it's axis points aren't aligned with the SDKs 3D space's axis. rotate it back to 0 by pressing F4, go under movement, and under rotation, set it to 0. Also what's your other annoying problem?
 

Twrecks

Active member
Dec 28, 2011
1,241
10
38
Ventura, California
Looks like you're vertex editing. You maybe stuck in local coordinates, try pressing the ` key (back hash, lowercase tilde ~). Alternate, right-click the vertex, then right-click the wire frame (lines) and use the flyout to reset pivot.

BTW, don't vertex edit the builder brush.
 
Last edited:

ZzDe0

FNG / Fresh Meat
Feb 24, 2010
92
7
0
This is because the volume is rotated, it's axis points aren't aligned with the SDKs 3D space's axis. rotate it back to 0 by pressing F4, go under movement, and under rotation, set it to 0. Also what's your other annoying problem?



It does something like this expect it wont snap to grid again. It always wants to stay angled.

And for the first problem, I just closed and re-opend my map and it must of reset itself. Oh well if it happens again I can refer back to here, thanks guys.
 

nymets1104

Active member
Dec 18, 2012
2,432
24
38
USA


It does something like this expect it wont snap to grid again. It always wants to stay angled.

And for the first problem, I just closed and re-opend my map and it must of reset itself. Oh well if it happens again I can refer back to here, thanks guys.

You dont need to close the sdk to reset the brush. Just right click on the brush icon and the click Build on the menu that pops up
 

ZzDe0

FNG / Fresh Meat
Feb 24, 2010
92
7
0
You dont need to close the sdk to reset the brush. Just right click on the brush icon and the click Build on the menu that pops up

I meant the first problem that I had got solved by closing the sdk.