KF How do I attach the textures to a weapon?

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Toblerone

FNG / Fresh Meat
Mar 21, 2015
25
2
0
Hello,

I was wondering what is wrong with my weapon G36, the code is RIGHT and the textures do not show up in first person but they should, they do show up in trader, on the ground and in 3rd person, but not in 1rst person, can anyone tell me why? :( I think the problem is with the texture and the animation because the sound is alright... Just the first person animations and textures don't show up... I will attach the files with the textures, thanks in advance :(
 

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FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
Make sure the textures are actually a combiner and not a diffuse or any other type. If not, try and see if you can see SkinRef instead of Skins. I know i've had a problem like this before but it was for third person and not the first.

The other option is to make a copy of the file (like TextureFileName-2.utx). Delete the original and then save over again. Some files have had problems reading in the past which I know even Hemi could back me up on that.
 

Toblerone

FNG / Fresh Meat
Mar 21, 2015
25
2
0
Make sure the textures are actually a combiner and not a diffuse or any other type. If not, try and see if you can see SkinRef instead of Skins. I know i've had a problem like this before but it was for third person and not the first.

The other option is to make a copy of the file (like TextureFileName-2.utx). Delete the original and then save over again. Some files have had problems reading in the past which I know even Hemi could back me up on that.

The type is Combiner it's like this Skins(0)=combiner'g36_T.mg36_cmb' and still doesn't work :(
I have forgotten to mention that the compiler gave me errors for SetPhysics and I deleted this from the code, maybe this is why the texture in 1rst person doesn't show up.
 
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