Hit detection issues or just my imagination?

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babokitty

FNG / Fresh Meat
Aug 16, 2008
78
65
0
Maybe player positions are not updated properly on the client. Who knows.

This brings up an interesting question. Has the UE3 engine netcode truely been tested? Almost all UE3 games are made for consoles, ie) auto-aim.
 

MadTommy

FNG / Fresh Meat
Oct 13, 2008
301
143
0
Been a major issue today for me..i find myself shooting at someone numerous times, beep dead on, no way i could miss 3/4 times in a row..I feel like taking the gun apart and checking it over.
 

Oo.k.

FNG / Fresh Meat
Sep 1, 2011
74
15
0
I also notice that my rifle shots don't do anything to enemies sometimes. Something's not right.

Don't push it now, there is bullet travel time and falloff in this game. So you have to lead your shot.
 

MrWhitby

FNG / Fresh Meat
Aug 26, 2011
213
40
0
London,UK
Yes, we testers noticed this a bit in earlier beta, but have not been able to reliably reproduce it. There are a couple of theories on what the cause is though.

- Are you having trouble hitting stationary players or moving ones?
- Which part of the body is it that seems to be resisting your bullets?
- Are your targets proned or in cover at the time?
- Do you notice any contortion in the enemy model, like the arms pointing the wrong way etc?

i have the same problem also.

For me most targets are moving, and often happens when using the MP40.
i aim for anywhere on the body above the legs, since the legs seem the worst detection.
The targets are standing up and running sometimes crouched, They look normal no distortion
 

Gat0r

FNG / Fresh Meat
Aug 31, 2011
68
50
0
If you shoot someone can they drop their gun? I thought I read that but maybe I'm just misremembering. Also, it would be nice if when you shot someone they might get jarred or fall (if hit in leg) instead of just no reaction whatsoever. I mean, if I shoot someone at point blank in the arm with a rifle, they prob will at least drop their gun or not be able to quickly aim at you as if nothing happened.