i got 73 kills in one round, the hit detection is fine
Yeah, all the people here is wrong just because 1 guy say it
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i got 73 kills in one round, the hit detection is fine
If you are getting lag when you shoot, odds are you have security software that is throttling your packets from getting to the server.
As to hit detection problems, we have had a few reports of it, but nobody has been able to get us a 100% reproduction that we can recreate here at the office. We NEED that reproduction.
If you are getting lag when you shoot, odds are you have security software that is throttling your packets from getting to the server.
As to hit detection problems, we have had a few reports of it, but nobody has been able to get us a 100% reproduction that we can recreate here at the office. We NEED that reproduction.
These are similar to my experience at times. Up close, using SMG, blast the hell out of an enemy coming at you at an angle, none of your shots are detected as hits. Second burst generally gets them, though. I wonder if it's server dependent. Also, if there are specific ports to check are forwarded, someone please list them. Lots of talk about ports, no port numbers listed. Then again, with a router generally if you can connect and play the game, the necessary ports are forwarding to your machine just fine. I do have RO2.exe added to the Win7 firewall as Allowed, for whatever that's worth.Had a problem a few minutes ago. In apartments I shot a german who was looking to the other side of the building, I was in the same room and I emptied half magazine. He just turned around and killed me. I was pretty confused
Minutes later, in Fallen Fighters I found a german proned, hiding near our spawn zone. Walked carefully and when I was at about 2 meters, I aimed at his head and shot. Nothing happened, had to aim at his torso before he noticed
If you are noticing "bullet" lag between when you shoot and when you hit, the most likely culprit is security software delaying and sniffing the packets for the game.
If you can find us a case where hit detection is broken with reproduction steps, it will jump to the top of our fix list. At the moment we are only aware of two cases and hope to have them fixed soon.
I have the exact same thing. Like a Russian is standing right in front of me, 10 meters away, aiming at me and I'm aiming at him. I fire - bullet doesn't hit, then he kills me. I saw no blood, no impact - nothing, even though I was aiming at his chest in the right lung. Yet he managed to stay healthy.
This has happened a lot of times for me. Also, it feels like the bullet is too slow. It's nearly impossible to hit anyone running to side, even in short range with a kar98. Hell, I can't even kill a Russian with an MG34 at 2 meters by aiming directly at him. It seems like the bullet is lagging behind and hits the wall behind him.
This makes me rage and quit the game.
Please, TWI, do something.
P.S. This thread is probably in the wrong section, but I didn't want to make a new one.
Spoiler!All I can say is you guys need to investigate hit detection at close ranges. Like, less than 10 feet. I primarily use the SVT-40 and in close combat, I'll easily get 2 to 3 shots off squarely in someone's chest before they fire, and yet I'm the one dead and they run off without even needing to bandage.
At that range, no amount of sway or muzzle lifting is going to make me miss that shot. The fact that 80% of wounds in RO2 are fatal without bandaging, and these guys walk off without a scratch, makes me think there's something up. I've had SMGs at close range spray me with bullets too and I expect to die...but in turns out I'm just really suppressed. (God I'm so suppressed...) I've watched SMGs in spectator mode square off in small rooms and literally empty the clips trying to hit each other, to the point where they end it with melee instead of their pistols. At 5 to 10 feet, neither of them should be missing. It was kind of absurd to watch actually.
If you want to reproduce put two guys in opposite rooms with a doorway between them, and have them step out into the doorway to start shooting at each other. It's at those engagement ranges that things feel off.
Just last night I was looking out a door way in grain elevator and bullets start whizzing by me from behind. I turn around and it's a German probably 15 feet away in a doorway with a pistol, clearly in the aiming stance. He's firing slowly and methodically at me. There's no way he should have missed me. And then I snapped up and put two quick ones in him and he was dead. It definitely felt wrong. You start to kind of know just by looking when someone has you dead to rights, and this guy did. Unless he was trying for a headshot and was just terrible.....I have seen it today alot times by myself,four shots in his back,he turns around and dead,me of course.Not one time only but a few.