I don't know if it was already posted here, but recently I found a link to a tactical guide, written by the Tripware team, for Osfront.
"http://www.moddb.com/mods/men-of-war-totaler-krieg-1939-45/downloads/men-of-war-totaler-krieg-infantry-combat-guide"
Actually, I was trying to find some tactical guide for Men of War Squad Assault when I encountered the trip's guide. I didn't read it entirely yet, however I think, from which I've been reading, that it has a practical and useful form to compreend some of the applied tactical and strategy teory from WWII (more tactically, no doubts, which is good for the RO2 comunity).
In my opinion, even without a reasonable comunication between the players during a match, all the players should know at least a little about a tactical posture, and I say that because I encountered myself in several ocasions, when the team could be in a somewhat right formation, where the problem was evidently on the timing, maneuver and coordination for and during the attack. Of course we could sit rest here and discuss a lot of possibilities for the game to create this kind of gameplay and atmosphere, as there's a lot of good sugestions on the right section of the forum; however, even without this kind of comunication in the match, I think the player should, by his own knowledge, be able to positioning and behave according to his class role.
"http://www.moddb.com/mods/men-of-war-totaler-krieg-1939-45/downloads/men-of-war-totaler-krieg-infantry-combat-guide"
Actually, I was trying to find some tactical guide for Men of War Squad Assault when I encountered the trip's guide. I didn't read it entirely yet, however I think, from which I've been reading, that it has a practical and useful form to compreend some of the applied tactical and strategy teory from WWII (more tactically, no doubts, which is good for the RO2 comunity).
In my opinion, even without a reasonable comunication between the players during a match, all the players should know at least a little about a tactical posture, and I say that because I encountered myself in several ocasions, when the team could be in a somewhat right formation, where the problem was evidently on the timing, maneuver and coordination for and during the attack. Of course we could sit rest here and discuss a lot of possibilities for the game to create this kind of gameplay and atmosphere, as there's a lot of good sugestions on the right section of the forum; however, even without this kind of comunication in the match, I think the player should, by his own knowledge, be able to positioning and behave according to his class role.