Damn bro you're going all out :IS2:
Pretty much

, and that's all in editor, if I knew how to actually model in 3DS Max or blender, I probably could have got the done a lot faster and more accurately, I will tear this down and redo it, once I get the proper measurements (more accurate...) from the 400ish (cut down from roughly 1,200 of Cherbourg itself...) photos solely focused on the station all of which I've found online...
The whole point of BSP is to not bother the artists because it is prototyping, and will be replaced eventually.
Unless someone around here speaks french and or lives near Cherbourg? or can translate a letter into french (a few archives/libraries in Cherbourg I'd like to contact...)? or has a set of blueprints lying around? (desperate cry of help to the french community here...)
If no one does, isn't near, or can't, or doesn't have that blue piece of paper lying around, I'll be printing out all those photos
And then probably spend the next 1-2 weeks attempting to take measurements, and sketching out diagrams, blueprints, maps, etc...
Eventually, all of this going to be replaced by actual meshes... The purpose of the BSP is to play test it, which is why there's very little detail. (and I still have to do the interiors...)
Once I get that done I can BSP it, mesh it, rip it, and send it to OberDragon as a base to work from.
Pretty much after this, it will be smooth sailing so to speak, and could probably get it done in less than 100 hours. That is if I go about it properly and streamline it.
Oh and to get an idea on scale here's a panzer IV:
You can't really see it can you?
Yeah it is huge! (building alone was 200,000+ square meters! and thats not counting additional floors!)
I don't intend for the map to be before those trenches or past the actual building (Main German Spawn Area.)
I will be prototyping this map for a bit to promote more aggressive and intense firefights inside objectives.