Heroes of Stalingrad Official Steam Game Group

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-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,476
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so are the kettles achievable bonuses for leveling your perk? like for every 100 germans you kill, you get a new kettle to display as flair? :D
 

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,139
1,063
0
Churmany
100.000 dead germans gives you the "golden kettle" with reduced noise while running. It also suits as helmet in those troubeled times.

Through, you start with the "wooden kettle" and have to work your way up the ranks.
 
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Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
I suspect you will be able to unlock more and more kettles as you complete more and more achievements.

And I hate TWI right now for releasing an image with a tank in it only to tell us that it is static. Not cool.

Not cool.
 

BlackLabel

FNG / Fresh Meat
Jan 9, 2007
3,139
1,063
0
Churmany
Battle for the Kettle - the stalingrad dysentery....:D

And I hate TWI right now for releasing an image with a tank in it only to tell us that it is static.

no he said "static mesh"..scan the topic for zets explaining the mystery this statement entails...
 
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seb120

FNG / Fresh Meat
Jun 22, 2009
17
5
0
shambeh bambeh disguised as a kettle once a certain lvl is reached
 
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-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,476
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They said it was a static mesh, i.e., not a drivable vehicle. There's no mystery.

logical deduction:

If its a static mesh now that doesn't have to mean that it won't end up as a drivable model in the future. Aka it could be posed there for a screen shot, and basically the animations and code etc might not be done yet. Then saying that it is a static mesh would be speaking the truth.
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,453
284
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As all this is happening in and around Stalingrad, I'm pretty certain there will be some sort of kessel, even a Stalingrad Kessel !



On the way to the Tea Rooms.
 

-[SiN]-bswearer

FNG / Fresh Meat
Apr 3, 2008
3,476
1,942
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So? What's your point? Your quote only corroborates what I'm saying. The tank shown in that screenshot is not drivable.

the point is like what was said in the quoted section......just because it's a static mesh (according to Ramm) doesn't mean that there aren't plans to MAKE IT driveable. additionally, why in the world would they put a static mesh in the middle of that road of a tank that is undamaged, untarnished and in pristine condition? that would be completely illogical and inaccurate enough to kill immersion. therefore the only logical deduction is that they staged the screenshot to include a static mesh of a beautiful tank that just needs animations/coding as they are working on making it drivable for when the game is completed ;)
 

Dwin

FNG / Fresh Meat
Jun 10, 2007
520
247
0
Well of course there is the possibility to make the tank drivable, but the fact is we (still) don't know for sure whether or not it will happen. Thus, to show an image of a tank while still leaving the question of tanks in RO:HoS unanswered, is a big kick in the virtual groin!

Why would there be a static tank in the middle of the road like that? Who says it isn't damaged? The tank is so small you can't make out the details clearly. Maybe it was hit on the other side. Maybe it suffered mechanical failure.