I have posted this in response to someone else's previous thread, but feel it could use some more input from other people and its own Idea post.
Hero Status + MKB
Hero Status should be awarded like a battlefield commission.
People should do something heroic to be a hero, not just max out a role. If you are awarded with Hero status, then the MKB machine gun sniper spear should become available to that person if they so choose to use it.
Engineer
First of all, give them a bolt action, not an auto. This will lower the Auto population on some maps considerably, and find that the role would be taken for how its meant to be played, not just for the PPSH or MP40.
When an Enginner plants a satchel on an a destructable object, pop some red smoke by it too so people know its there. Currently players in the area get a warning, but people who have just made it up to your area are unaware and get killed - I often get auto kicked for too many TK's because of this.
Commander / SL + the MKB
Get rid of the MKB for assault class, MP40 or Semi Auto.
Commanders should be issued the MKB, but only once the role has been maxed out and the players honour level is, for example, level 80. This way it would limit the MKB, and also stop newer players from taking a role just for the weapon.
S/L's should be issued 2 smoke grenades and 1 Frag - Also try and implement some kind of extra bonus points for players who cap, kill etc when near their squad leader - This would give good incentive to a player and encourage some team play.
Those are just a few ideas that I have had, and dont take them literally, they are just rough guidelines to something that could be implements and make a good difference, so what do you guys think ?
Hero Status + MKB
Hero Status should be awarded like a battlefield commission.
People should do something heroic to be a hero, not just max out a role. If you are awarded with Hero status, then the MKB machine gun sniper spear should become available to that person if they so choose to use it.
Engineer
First of all, give them a bolt action, not an auto. This will lower the Auto population on some maps considerably, and find that the role would be taken for how its meant to be played, not just for the PPSH or MP40.
When an Enginner plants a satchel on an a destructable object, pop some red smoke by it too so people know its there. Currently players in the area get a warning, but people who have just made it up to your area are unaware and get killed - I often get auto kicked for too many TK's because of this.
Commander / SL + the MKB
Get rid of the MKB for assault class, MP40 or Semi Auto.
Commanders should be issued the MKB, but only once the role has been maxed out and the players honour level is, for example, level 80. This way it would limit the MKB, and also stop newer players from taking a role just for the weapon.
S/L's should be issued 2 smoke grenades and 1 Frag - Also try and implement some kind of extra bonus points for players who cap, kill etc when near their squad leader - This would give good incentive to a player and encourage some team play.
Those are just a few ideas that I have had, and dont take them literally, they are just rough guidelines to something that could be implements and make a good difference, so what do you guys think ?