I couldnt get on the IRC chat of RO-Level........So i am going to post here. How do you make a static mesh intanglibe so the player can pass through it.
Thank you
Thank you
UncleDrax said:Static Mesh Properties
Collision >
set:
bBlockActors
bBlockZeroExtentTraces
bBlockNonZeroExtentTraces
to FALSE..
that should make your static mesh not block bullets, grenades, players, etc..
( im might be missing one or two of the properties under Collision.. so if you do that, and it doesn't work, then try some of the properties under Collision)
veryhungryhobo said:Im going to ask all my questions here. How do I get it so there are no reinforcements at all?
Also when my player or other players die they dont fall to the ground what should i do
Also Also I took pictures where would they be?
Ive never set reinforcements to 0, so i am not sure even if that's the problem of your guys not dropping deadveryhungryhobo said:I have got the no reinforcements but I still have a probelms with the dead guys not falling to the ground and where the picutres.My first map will soon be done. HA AH AH