The MCF server is almost up, we are running custom trader and server perks 4. I need someone who knows how to help / make some custom classes for us.
MCF admin class- a class that levels in an absolutely ridicules way. In other words you can’t level it but it needs to be able to actually level just not realistically thro gamplay such *** kill 1000 Fleshpounds to get to level 1. Its need to have soft stats for lvl 0-6 but at lvl 50 has to be almost unbeatable and for this we still need to discuss various options.
Patriarch Killer class- a perk you can level say kill the patriarch once and level to level one two time for level two and so on. Not sure if thats possible though.
Rifleman class- not a sharpshooter more an idea for a few of the custom weapons we have added, such as the M99, hunting rifle, M44 carbine. This would include extra large rifle damage, no extra for any pistol or the lever action, and a little bonus to melee damage for the bayonet on the M44. To set apart from sharp shooter will get slightly better armor and will need other tweeks to increase solo ability.
MCF Special [also needs a weapon of sorts] - a perk for our server that allows players to give ammo to others but with reduced carry weight. Also needs good armor though not as good as the medic. Needs damage bonuses to SMG’s that are currently used by other classes but we don’t want to remove those bonuses from say the fire bug or the medic. Will be a class with faster reload on both guns making the Mp7 an effective weapon beyond its healing capabilities – no extra healing capabilities what so ever
Suicide bomber- levels by the amount of damage done to himself without harming others. Can respawn mid wave two times, gets no extra amount of carried explosives, and shouldn’t live long. Also not sure if it’s possible.
MCF Member class- great stats for damage with either pistols or assault rifles get a small bonus to body armor and a resistance to damage comparable to berserker but less then. Levels by something ridicules but allows us to set the level of certain players allowing us to make every MCF member a lvl 10, MCF admins lvl 25, and certain other high ranking members lvl 50. Also need to be rather useless at lvl 0-6 but at 10 quite good and so on.
Thank you for reading.
MCF admin class- a class that levels in an absolutely ridicules way. In other words you can’t level it but it needs to be able to actually level just not realistically thro gamplay such *** kill 1000 Fleshpounds to get to level 1. Its need to have soft stats for lvl 0-6 but at lvl 50 has to be almost unbeatable and for this we still need to discuss various options.
Patriarch Killer class- a perk you can level say kill the patriarch once and level to level one two time for level two and so on. Not sure if thats possible though.
Rifleman class- not a sharpshooter more an idea for a few of the custom weapons we have added, such as the M99, hunting rifle, M44 carbine. This would include extra large rifle damage, no extra for any pistol or the lever action, and a little bonus to melee damage for the bayonet on the M44. To set apart from sharp shooter will get slightly better armor and will need other tweeks to increase solo ability.
MCF Special [also needs a weapon of sorts] - a perk for our server that allows players to give ammo to others but with reduced carry weight. Also needs good armor though not as good as the medic. Needs damage bonuses to SMG’s that are currently used by other classes but we don’t want to remove those bonuses from say the fire bug or the medic. Will be a class with faster reload on both guns making the Mp7 an effective weapon beyond its healing capabilities – no extra healing capabilities what so ever
Suicide bomber- levels by the amount of damage done to himself without harming others. Can respawn mid wave two times, gets no extra amount of carried explosives, and shouldn’t live long. Also not sure if it’s possible.
MCF Member class- great stats for damage with either pistols or assault rifles get a small bonus to body armor and a resistance to damage comparable to berserker but less then. Levels by something ridicules but allows us to set the level of certain players allowing us to make every MCF member a lvl 10, MCF admins lvl 25, and certain other high ranking members lvl 50. Also need to be rather useless at lvl 0-6 but at 10 quite good and so on.
Thank you for reading.
Last edited: