I'm trying to find Pawns (human/fleshpound) location in the actor browser for the measurements like I used to do that on KF1, but I couldn't find them...
Also does anyone have any idea how the destructible light works?
I couldn't find the connection between the light actor and light mesh (event/tag). (I figured that out)
Also does anyone have any idea how the destructible light works?
I couldn't find the connection between the light actor and light mesh (event/tag). (I figured that out)
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