• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Code Help needed - Weapon Specific Ammo Pickups

slavek

Grizzled Veteran
May 4, 2006
3,059
943
UnrealEd: Viewport #1
I'm currently making a mission map and I would like to have weapon specific ammo pickups in it for more "Control" on map flow and what players can use. Currently it seems anything that extends off KF's ammo pickups/classes acts like a ammo box that supplies all inventory items with their respective ammunition types. Would anyone be willing to assist me with this?