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Level Design Help - how to xWeatherEffect

A quick search on the unreal wiki turned up with this:

http://wiki.beyondunreal.com/wiki/XWeatherEffect

As 90% of the stuff in RO is the same as in other UE2 engine games its a good place to look for this stuff.

But basically do the following:

1. Go to Actors->XWeatherEffect, select it and add one to your map (placement is irrelevent)

2. Set the skin on the XWeatherEffect to your desired texture.

3. Enjoy
 
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