[Help] How to survive long hard Bedlam?

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Royal

FNG / Fresh Meat
Dec 29, 2010
26
1
0
Hey guys,
I got only one achievement left to get the Commander Chicken.
I can't complete long hard match in bedlam..
My team always sucks i dunno where to stay.
Can I get some tips?

Btw I am a good player level 6 zerker & medic..

Thanks
 

Cromwest

FNG / Fresh Meat
Jan 4, 2010
18
0
0
My random pup teams got wiped out like 10 times on patty before I finally found one that made it. Just keep trying and make sure you play a perk that can solo the fp and scrake because you sure can't count on random people to kill them for you. (also do your self a favor and vote kick all low level firebugs that enter your game if they wont change perks)
 

Necro-71

FNG / Fresh Meat
Dec 14, 2010
186
69
0
Actually, you're not good enough if you can't beat Bedlam on hard. Skillful zerker can win the game on suicidal or HoE even with all 5 teammates dead :cool: And I'm not trolling you.
On hard yes, on suicidal it would be hard, on HoE... sry mate but i dont see zerker doing 250+ wave alone on HoE at bdlam (westlondon, farm, manor, foundry, mountain pass yes but not bedlam, its too easy to get sourrounded)

Anyways good spot on bedlam is on the 1st floor at the square in one of the corners, u must choose ur favorite :p
 

Spicy

FNG / Fresh Meat
Oct 8, 2010
1,199
162
0
34
New England, the Newer England
On hard yes, on suicidal it would be hard, on HoE... sry mate but i dont see zerker doing 250+ wave alone on HoE at bdlam (westlondon, farm, manor, foundry, mountain pass yes but not bedlam, its too easy to get sourrounded)

Well, Mordred did say "skillful." I'd also add in "slightly lucky." It's not easy, to be sure, but it's certainly doable.
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
0
Sheffield, England
Bedlam is a tricky map, its dark and there is no difinitive safe zones where your team can just hole up and not worry about attack from behind... as KF should be to be fair :)

A favourite spot right off the bat is that blue corridor off to the left of where you spawn. A reasonably competant team should be able to handle it.

Another popular one is if you go into the courtyard from the blue corridor and go up the stairs, head straight ahead, round the corner and sit in the corner ahead of you the spawns are pretty easy to control.

The biggest difficulty with this map, jsut like Hospital Horrors is getting back to those spots during the trader waves. Its easy to do if you know where you are going, but if you aren't familiar enough with the map then you are going to struggle. So my advice is to simply run around the map a few times in solo, and jsut try and learn the layout. Once you do it becomes miles easier :)
 

Necro-71

FNG / Fresh Meat
Dec 14, 2010
186
69
0
Well, Mordred did say "skillful." I'd also add in "slightly lucky." It's not easy, to be sure, but it's certainly doable.

Soloing 6 man HoE on 9-10th wave is pure luck, skill is important too but "skillful" player would do this every time if it would depend only from skill, soloing bedlam on full server on HoE is able only with huge amount of luck, and i mean only narrow maps, couse on wide ones its easy, buta takes long time.
 

sph34r

FNG / Fresh Meat
Jun 5, 2011
290
187
0
If you REALLY just want to win as a zerk, kill 1 zed every 20 seconds. Get all 32 zeds behind you, and kill them 1 at a time. It'll take you 5 hours per wave but you'll do it!
 

Andrew<3

FNG / Fresh Meat
Oct 27, 2011
2
0
0
Illinois
I beat Long, hard, solo, as a level 3 Support Specialist. You can easily kite the FP's with the AA but then again about 1 clip takes one down.
 

Steeps

FNG / Fresh Meat
Dec 14, 2010
251
87
0
USA
You're not good if you can't survive on hard.

TC does have a point. A lot of times your team makes the game much harder than it's supposed to be. I played a hard Bedlam game last night, everything was initially going great. Then we immediately get 3 fp's at the start of wave 10 (nothing unusual) and I was prepared for this by setting traps. I tell my team to wait for the fp's to run over the pipes before attacking but a lv 3 commando and lv 2 firebug immediately open fire, rage all three of them and 4/6 of us die. While hard is somewhat forgiving (especially compared to HoE and suicidal) there are many people playing for the achievements who really have no idea what they're doing. Soloing it as zerker or medic is the easy way out but there's no fun in that! :p

So yeah, your best bet is to either solo the map or hope at least 2/5 of your team is somewhat reliable (probably only need 1/5 for other, easier maps). It might take a few tries, but there are enough decent players around to get you through it eventually.