[Help] Bake Normal Maps

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FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
Hi, so far im going through a tutorial from Millenium which goes from modelling all the way to texturing. Now Im at the stage of baking my normal maps but I have come to a stop because it's not turning out like it should. I have made all my UV maps into one and made it all fit perfectly but when I do the projection/bake map, it changes my UV map to a completely different map. Anyone got any ideas on on why this happens and how to fix this?

Would be much appreciated.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
Fixed.

I left it for about 8-9 hours and tried again and it worked...I have no idea what is going on but I know 3DS Max is out to put me off.
 

Ferenos

Active member
Oct 9, 2010
136
57
28
Argentina - Buenos Aires
Fixed.

I left it for about 8-9 hours and tried again and it worked...I have no idea what is going on but I know 3DS Max is out to put me off.

Not Sure what could be the problem but try with that option.

bhrl4z5d20cixs96g.jpg


I hope that helps you.