if the idea has already been posted before I sorry but I was thinking it would be like having a perk Heavy gunner in KF.
Weapons:
PKM = 10 blocks (100 bullets in total, 50 for whoever is not with perk Heavy Gunner and 100 for the perk level 6)
http://www.gunblog.lt/wp-content/uploads/2010/11/PKM004.jpg
HK21 = 12 blocks (125 bullets in total, 50 for whoever is not with perk Heavy Gunner and 125 to level 6 of the perk)
http://www.hardmob.com.br/attachment.php?attachmentid=3315&d=1296609334
All caliber weapons have 762m'm then the question of damage is good ...
Advantages:
level 0 = 50 bullets in all arms and 10% damage
Level 1 = 60 bullets, 20% damage and 5% reload
Level 2 = 70 bullets, 25% damage and 10% reload
Level 3 = 80 bullets, 30% damage and 15% reload
Level 4 = 90 bullets, 35% damage and 20% reload
Level 5 = 100 bullets, 40% damage and 25% reload
Level 6 = 125 rounds (only for HK21), 45% damage and 30% reload spawn with PKM with little ammo
The number of refills will be 3 for all levels
Weapons:
PKM = 10 blocks (100 bullets in total, 50 for whoever is not with perk Heavy Gunner and 100 for the perk level 6)
http://www.gunblog.lt/wp-content/uploads/2010/11/PKM004.jpg
HK21 = 12 blocks (125 bullets in total, 50 for whoever is not with perk Heavy Gunner and 125 to level 6 of the perk)
http://www.hardmob.com.br/attachment.php?attachmentid=3315&d=1296609334
All caliber weapons have 762m'm then the question of damage is good ...
Advantages:
level 0 = 50 bullets in all arms and 10% damage
Level 1 = 60 bullets, 20% damage and 5% reload
Level 2 = 70 bullets, 25% damage and 10% reload
Level 3 = 80 bullets, 30% damage and 15% reload
Level 4 = 90 bullets, 35% damage and 20% reload
Level 5 = 100 bullets, 40% damage and 25% reload
Level 6 = 125 rounds (only for HK21), 45% damage and 30% reload spawn with PKM with little ammo
The number of refills will be 3 for all levels
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