The poll is up!
And I will be clear about one thing. None of this will ever be a mod. That is why it is a yes/no situation. Either you wish for Red Orchestra to become a more realism centered, authentic game or you simply don't and realism/classic does it for you. Vote your wish and Tripwire might become inclined to do something about it. If they don't, nothing will happen. I won't chasing rabbits to turn this into reality alone, is beyond my capability or will. Modders are free to come forth, and take this for themselves.
This thread talks about many ideas...
Die Gedanken sind Frei!
Also, the OP has been condensed into only what regards the suggested Authentic Mode. So it'd be better for everyone to read it before they cast their vote. I believe that what is suggested would comprise of a mode not hard enough to make. Christmas is coming, and Tripwire might be looking into giving us a present
The rest of the OP, the part that doesn't deal with the Authentic Mode directly, I have put in a spoiler in the end of the OP
And I will be clear about one thing. None of this will ever be a mod. That is why it is a yes/no situation. Either you wish for Red Orchestra to become a more realism centered, authentic game or you simply don't and realism/classic does it for you. Vote your wish and Tripwire might become inclined to do something about it. If they don't, nothing will happen. I won't chasing rabbits to turn this into reality alone, is beyond my capability or will. Modders are free to come forth, and take this for themselves.
This thread talks about many ideas...
Die Gedanken sind Frei!
Also, the OP has been condensed into only what regards the suggested Authentic Mode. So it'd be better for everyone to read it before they cast their vote. I believe that what is suggested would comprise of a mode not hard enough to make. Christmas is coming, and Tripwire might be looking into giving us a present
The rest of the OP, the part that doesn't deal with the Authentic Mode directly, I have put in a spoiler in the end of the OP
Last edited: