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Hans' weapon/hand mesh gets swapped with weapon mesh from another character.

Hans' weapon/hand mesh gets swapped with weapon mesh from another character.
Hans' gold weapon texture gets applied to other character's weapon mesh that he is holding.
Mesh scaling, coordinates and animation seem to all be true to Hans' character.
Hans' weapon still functions like his shotgun.
Some of the weapons like the sniper rifle block a large amount of the character's view.

Reproducibility: Always
To repeat:
Select Matchmaking Type "SOLO"
Click "PLAY" to start finding a match
After it finds a match and takes you to character select
Click any character except Hans
Click "gadgets"
Click "confirm"
Click the character portrait of Hans
Click "Deploy"
Weapon mesh is swapped.

Changing the Graphic Preset option does not matter.
1668245434960.png

Tested on:
Windows 10 Home
Version 10.0.19045 Build 19045
11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz, 3600 Mhz, 8 Core(s), 16 Logical Processor(s)
Installed Physical Memory (RAM) 32.0 GB
Total Physical Memory 31.9 GB
Available Physical Memory 19.8 GB
NVIDIA GeForce RTX 3090