Handicap of bad condition for infantry

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Kashash

FNG / Fresh Meat
Jan 27, 2008
503
637
0
I'd like to see option for mapper to make a scenario where players on 1 side is tiring quicker when running and is not as effective in combat due to being months on the front in constant fight, starving and freezing vs fresh forces that are well equipped and ready to fight. It could be also that everyones face on that side is full of spots, marks and bad hygiene overall.
 
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Garbonzo

FNG / Fresh Meat
Feb 1, 2006
76
32
0
West Coast
Would there have to be some kind of account of system that saves information. Based on that information would then give your soilder,and his respawns over and over agian differnt idk? attributes? And ummm........

Some get faster because they just ate? some are slower because they have starved for weeks in cold weather?

Some are weaker and cant control recoil or hold a rifle steady as long?

Idk?



WHAT ABOUT THE :IS2: ?????Their tanks rust over time???? lol idk if I like this stuff
 

FlyXwire

FNG / Fresh Meat
Feb 1, 2006
589
65
0
Could be realistic, but then after awhile the "dog-dead-tired" server might just end up something to be avoided.

(like the plague)
 
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Kashash

FNG / Fresh Meat
Jan 27, 2008
503
637
0
That was just a idea for to have a possibility to make a map when one side is attacking and other side that is defending would have a forces that are weak and with no morale due to being too long on a front. Do you really think if you are with no food for weeks, freezing in foxholes and lost all the hope it wouldn't affect your performance in combat at all? I think that would be realistic.
 

FlyXwire

FNG / Fresh Meat
Feb 1, 2006
589
65
0
Sure, my dad got frozen feet during the Battle of the Bulge, but I'm not sure it's a game want feature of mine.

In this context though, you could have battles for dugouts or hamlets (for their shelter) in the dead of winter, which could mean survival or death (especially during the first winter on the East Front).
 

barakas

FNG / Fresh Meat
May 15, 2009
402
210
0
Sure, my dad got frozen feet during the Battle of the Bulge, but I'm not sure it's a game want feature of mine.

In this context though, you could have battles for dugouts or hamlets (for their shelter) in the dead of winter, which could mean survival or death (especially during the first winter on the East Front).

oooh, please have something like this in the SP campaign

having the availabiliy of shelter/time of year/weather/supplies effect the survival of the platoon would be awesome, allowing for grander strategy in SP
 

Extension7

FNG / Fresh Meat
Jun 22, 2010
1,766
323
0
East Coast USA
www.createphpbb.com
I think the "morale" or percentage level through the multiplayer battle in Stalingrad should determine how much stamina you get.

Ex: If you just lost like 3 battles in a row seeing fellow soldiers get shot and shot right next you, your sprint would only last a little bit and all that.

Then again, not really necessary