Alright, so here are my two cents on the update (so far!)
-The new map is excellent. Certainly one of the best you've put out in a looong while. It's also deceptively big! I really like the mood it has, as well as its aesthetics (the new tags and RIP items are a nice touch). Definitely one I'll play often!
-The new Nuked objective map is... decent. I actually find clever that you managed to create a claustrophobic feeling by making us spend most of the time inside the bunker. Other than that, the objectives are sadly quite boring yet again... Even if they appear to be harder due to the amount of zeds and low breathing space. I would have also loved to control the tank at the end... oh well!
-The Abomination is indeed more challenging... But to a fault. I'd say he's even more annoying to find than ever before due to how stupidly powerful he is now. The bile monsters are certainly the worst aspect of it to. A single one of them can blast away your armor.
-The HRG buckshot is certainly my favourite of the new bunch! I disagree with most of the comments, I actually like it just the way it is. Recoil and all. My only complain would be that it's somewhat inconsistent with its shots... I'm sure it was meant to be (as the weapon is definitely a CQC gun), but it makes headshots stupidly hard. I also believe it is somewhat hard to use as a primary...But it's definitely one of the best sidearm the support could use right now!
-The HRG Healthrower is...yet again a weak addition to the medic's arsenal. I'm sure it's a healing powerhouse, but as a weapon it honestly do jack****. Even fully upgraded, it takes forever to kill anything besides crawlers and clots. I understand that the medic SHOULDN'T be able to inflict tons of pain, but at that point... That's honestly ridiculous.
-The HRG Nailgun is quite the opposite : an absolute zed melter! It does burns through its ammo very very fast, but that's also part of what makes it so damn enjoyable. And as a SWAT weapon, with all the appropriate skills, it becomes even more ludicrous. And am I dreaming of does it PIERCE zed's armor? It seems to absolutely nuke husks, sirens and rioters ! Definitely a must-have... that should probably be nerfed. I doubt I'll ever use any other SMG until then.
EDIT :
-The new "hold your ground" objective is definitely better, even if it makes far less sense. I guess keeping things fun is sometimes better than cold logic.
-The ability to put skins on the HRG weapons is definitely a nice touch.