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Code GP_Spawn Arch

oldschool

Grizzled Veteran
May 1, 2015
377
37
NYC
osghc.com
I was wondering if there is a GP_Spawning ARCH for the Patriarch?


I don't see a designated spawn squad for Patty. Just a random.
Code:
Begin Object Class=KFAISpawnSquad Name=Boss
   MinVolumeType=EST_Boss
   MonsterList(0)=(Type=AT_BossRandom)
   Name="Boss"
   ObjectArchetype=KFAISpawnSquad'KFGame.Default__KFAISpawnSquad'
End Object
I'm trying to incorporate a definite Patriarch spawn in a custom wave not random boss where I get Hans ? Not sure how Tripwire has set up new random Boss spawns yet.


Anybody even see a Patriarch spawn in game yet? What was all the hype about anyway?!
Any help would be greatly appreciated, thanxs! ;)
 
Last edited:
Spawns

Spawns

I have seen Patty spawn a number of times on Ranked, alot more common on unRanked servers. He seems to be very weak on the unRanked but I believe that's just because mutators haven't buffed him up yet as they have Hans. He's pretty tough IMO on Ranked games.

I would like to know the answer to forcing certain spawns as well. I can't figure out how to edit the GP_Spawn outside of the SDK so I can add custom classes into the spawn. You could add 2 bosses to the Boss wave, However that would just double the randomness that he would spawn and it would be MUCH more difficult for the players
 
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