[Video] Gore reviews

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

ValentinBk

Member
Jan 23, 2014
165
5
18
Right behind you
www.youtube.com
I just watched one of your videos. At the end of the next one, can you say this?
"I should be on that bridge. That Klingon is still out there and I'm the best weapons officer the Keptin has."
It would be hilarious.

Good attention to detail but sometimes you nit pick a bit and some of your complaints aren't really that valid. Like in the chivalry video I saw a few things that were done on purpose for gameplay but you said they were serious flaws because it wasn't realistic.
I replied to you on youtube as well. I find it a serious flaw when you shoot\hit a character and they keep running around like nothing happened until their HP reaches 0 and they die. I don't buy the "balance" thing. You can always have hardcore\regular modes in the game if that's an issue.
 

Oy The Destroyer

FNG / Fresh Meat
Aug 21, 2014
1,255
8
0
Not Here
Simply being hit should not affect your ability to defend yourself or damage enemies. If you were handicapped by health, your skill is irrelevant in determining victory. You'd just see wounded people waiting around for their health to regen all the time instead of fighting. It wouldn't be fair if you were much better at the game but died because the game won't let you play properly based on virtual "health" issues. Also I usually do notice slashes on the body where you hit somebody, not just with knives.

A game where this idea 'does' work is Rainbow Six, an old-school shooter where you could either be full hp, wounded or dead. If you were wounded you could just limp around slowly and shoot. In chivalry, this idea is better suited for a mod than for the actual game. Sometimes balance is more important than being realistic. This also explains why daggers can parry mauls. Also I recommend trying black knight mode and making a short video of it. It's funny ****.
 
Last edited:

ValentinBk

Member
Jan 23, 2014
165
5
18
Right behind you
www.youtube.com
Simply being hit should not affect your ability to defend yourself or damage enemies. If you were handicapped by health, your skill is irrelevant in determining victory. You'd just see wounded people waiting around for their health to regen all the time instead of fighting. It wouldn't be fair if you were much better at the game but died because the game won't let you play properly based on virtual "health" issues. Also I usually do notice slashes on the body where you hit somebody, not just with knives.

A game where this idea 'does' work is Rainbow Six, an old-school shooter where you could either be full hp, wounded or dead. If you were wounded you could just limp around slowly and shoot. In chivalry, this idea is better suited for a mod than for the actual game. Sometimes balance is more important than being realistic. This also explains why daggers can parry mauls. Also I recommend trying black knight mode and making a short video of it. It's funny ****.
Black Knight mod is fun as ****. I got killed several times from someone I just beheaded :D

Maybe a wounded state doesn't has to affect the ability to fight, but just generally slow down movement. You could still have the ability to sprint, but it would wear you out much faster, combat stamina loss would remain the same.
 

Oy The Destroyer

FNG / Fresh Meat
Aug 21, 2014
1,255
8
0
Not Here
Maybe a wounded state doesn't has to affect the ability to fight, but just generally slow down movement. You could still have the ability to sprint, but it would wear you out much faster, combat stamina loss would remain the same.

That might be fun as a sort of "hardcore" mod with some other features added too. I wish they'd improve the gore a bit though. Since day 1 I've wanted more things to chop off/explode.
 

Oldih

Glorious IS-2 Comrade
Nov 22, 2005
3,414
412
0
Finland
While it's fairly obvious, Mortal Kombat X might have enough material for a proper video based on what I've seen so far.