Hi,
I have some spawns for specimens that are a bit away from the level because I want them to be flown in with helicopters. Unfortunately the game won't spawn specimens there. When I debug the volumes it's all green, but maybe the game wants to spawn them as close to the player as possible and thus ignores the volumes out there?
Is there a way to override this?
If nothing else helps I'll just ban certain types of specimen from spawning anywhere else so they'll have to spawn back there and be then flown in, but I would rather have the helicopter fly a random mix of specimens, if this is at all possible.
(don't worry about the helicopter, btw. This all works just fine. I already tried it by spawning myself back there. I just need specimens to spawn there.
Don't worry about my drop-pods either - see my KF-Dammage topic in the beta section - as those already work perfectly).
I have some spawns for specimens that are a bit away from the level because I want them to be flown in with helicopters. Unfortunately the game won't spawn specimens there. When I debug the volumes it's all green, but maybe the game wants to spawn them as close to the player as possible and thus ignores the volumes out there?
Is there a way to override this?
If nothing else helps I'll just ban certain types of specimen from spawning anywhere else so they'll have to spawn back there and be then flown in, but I would rather have the helicopter fly a random mix of specimens, if this is at all possible.
(don't worry about the helicopter, btw. This all works just fine. I already tried it by spawning myself back there. I just need specimens to spawn there.
Don't worry about my drop-pods either - see my KF-Dammage topic in the beta section - as those already work perfectly).