Hi,
So, as the Grant gets closer to completion, I'm starting to think about uvw mapping and unwrapping.
Here's the question:
To save space in the texture, I want to map both sets of tracks and wheels to one "space", right?
What's the best way to do that in Max?
So, as the Grant gets closer to completion, I'm starting to think about uvw mapping and unwrapping.
Here's the question:
To save space in the texture, I want to map both sets of tracks and wheels to one "space", right?
What's the best way to do that in Max?