I was thinking to make the classes more specialized and to reinforce teamwork, to remove the syringe from all classes but medic, and welder from all classes but support. This would make people rely on a specific person rather than hoping someone will weld the door or heal them.
Another possibility is to add new items to make the classes more specialized (while keeping the removal of syringe/welder as said above).
Here's my ideas to new class gears (all second items would be unlocked at Lv 5):
Medic: Health Syringe and an HP Booster (increases health past 100% for 30 seconds, after time expires hp drops down to what it should be. If you started with 100 hp, got 25 from the boost, then took 100 damage, when time expires you will die).
Support Specialist: Welder and an ammo box (used to hand out ammo to others, doesn't work on self. Animation could be holding a box in one hand and reaching in and giving a clip to your teammate) Would be very useful if you've run out of ammo and you're boxed in and can't run out to look for some.
Commando: ???
Sharpshooter: ???
Beserker: ???
Firebug: (lv 5) Able to bestow fire on teammate's weapons (e.g. incendiary bullets, flaming weapons) that do more damage and have a chance to catch specimens on fire.
Anyone else have any other ideas or reasons as to why this would be great/suck.
Another possibility is to add new items to make the classes more specialized (while keeping the removal of syringe/welder as said above).
Here's my ideas to new class gears (all second items would be unlocked at Lv 5):
Medic: Health Syringe and an HP Booster (increases health past 100% for 30 seconds, after time expires hp drops down to what it should be. If you started with 100 hp, got 25 from the boost, then took 100 damage, when time expires you will die).
Support Specialist: Welder and an ammo box (used to hand out ammo to others, doesn't work on self. Animation could be holding a box in one hand and reaching in and giving a clip to your teammate) Would be very useful if you've run out of ammo and you're boxed in and can't run out to look for some.
Commando: ???
Sharpshooter: ???
Beserker: ???
Firebug: (lv 5) Able to bestow fire on teammate's weapons (e.g. incendiary bullets, flaming weapons) that do more damage and have a chance to catch specimens on fire.
Anyone else have any other ideas or reasons as to why this would be great/suck.
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